Has no one other than myself wondered about the:
The devs want BLM to have the highest dmg output period.
The devs want WAR to have the highest melee dmg and highest HP and be a solid tank.
The devs gave us one viable healing job.

Maybe I'm just seeing things and jumping at shadows but what I see in those 3 lines, which are repeated throughout the forums is:

The devs felt like making 3 jobs that cover all roles completely so they can essentially leave the other jobs on back burners cause they don't want to deal with them anymore. All the content(we'll see about Garuda) is geared to best suit pts of WHM (WHM||BLM) BLM BLM BLM BLM WAR (WAR||BLM).
Yeah other jobs can perform, but they are absolutely unnecessary, grab a war or 2 a whm or 2 and fill the remaining slots w/ blms you WILL win and chances are you'll get the speed run too...

But so long as everyone is satisified that they have one job that fills the role they like best w/e, healers got whm, nukers got blm, dds and tanks got war. That seems pretty fair to me ... ... ... ... ... ... I kid of course

I only mention any of that because no one is raging at the idea of "The devs planned it this way and want it this way and are planning to keep it this way."