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  1. #31
    Player
    Tunda's Avatar
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    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sylvain View Post
    This is not the same.
    The current design is OR, your design is TO

    You need AF to heal OR to dps
    You need poison stack TO heal
    "You need AF to heal OR to dps"
    is a bad design.. people will consume it to do damage.. did you actually play high-end content? even extreme? did you play with scholar? do you understand human nature of greed?
    there is no healer in the game currently other than scholar who they has to choose between healing or dpsing and there is a reason behind it because it is a bad design.

    WHM and SGE their DPS kit go along with their healing kit and they are not perfect but they solve the issue of letting people to choose between 2 contractional options.

    Quote Originally Posted by Sylvain View Post
    This is not the same.
    Dude how can you be so hypocritical.
    You complain that current SCH focuses too much on DPS, you want to reduce the amount of DPS skill and want healer to be able to 100% focus on healing.
    You propose something that does litterally the opposite, I point it and you then say "well this design goes along what the dev want, us to dps, so I don't see the problem".
    I complain about how homonogized the healers are and how their DPS kit is not related to Healing kit.. which seperate 2 kits and homonogized 4 jobs with the same DPS kit.

    current design give you options which can turn bad if you choose either one.

    My idea to reduce the focus on having too much dps spells to 1.. current scholar is DPS focus you have to make dot 100% uptime and you have to broil each 2.5 second, and you have to click debuff each 120 second and another dot each 120 second.. 4 things you have to manage and 2 of them you have to keep them uptime.. this will make healers focus more on dps than actual healing.. but again you can't get it.

    you can't create healer with no dps buttons!! and you can't create unique kit without making them part of their kit.. repeat it 3 time each day.


    ""the reason that we can't have healer without DPS spells is the game design.. I wish we can have it but we can't bro.. the game designed in a way that healer must do DPS.
    and how to make Healer DPS interesting? to make it part of their kit."
    Your words.
    You wish for healer without DPS, to not have to choose"

    lol are you understanding what I have been saying?
    if you have 0 dps buttons how you will finish the story? how will you kill mobs? I guess there questions are harder that what you expect.

    Having dps buttons for healers is part of healer design philosophy that the game decide to be no me bro.. not me.. if you disagree call yoshi p he will answer you 100%.

    "What does the poison stack do? According to your tooltip, a DoT damage.
    What does a healing spell/ability do? Heal + consumming a poison stack.
    Do you do more damage with 5 poison stack than 4 poison stack?
    yes : then you're back to the current system, damage or healing. You chose to heal at the expense of 1 poison stack until re-applied
    no : Then what are the stack for? Just remove ED at this point and you reach your end game and SCH stops needing to dps OR heal.
    "
    regarding DPS of stacks:
    having 1 stack = having 5 stack
    there is no DPS gain unless you go beyond 6 stacks which will increase damage of dot 20%.. to in force the game philosophy that you do not agree with.. or you don't like it don't play healers.
    making things passives is better than button will consume 2.5 second of your time you could rather use another spell.

    based on question the answer is NO.
    stacks is similar to job gauge for any job you have pool of 10 balls you can consume balls to do spells.. dps kit is part of healing kit to make them unique again I am repeating myself for 3 posts.

    "Men you sure seems confident about your understanding and experience in the game, really curious about your achievement to speak with such a condescendant tone."

    I am really confident of what I do.. that's why I challenged your argument and you still do not answer it.. it seems that you can't have an answer yet.

    people do not need achievement to understand basics of current healer design.. they just have to get it that's it.
    you want healer with no dps then how they can do story?
    then how do they fit in the current design?

    many questions you can't answer it and you still think that you are right! interesting
    (0)
    Last edited by Tunda; 09-06-2024 at 07:20 PM.

  2. #32
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,918
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    I'll be frank: if people want to not have the choice between DPS or Healing on a SCH, then they should play SGE. Period.

    Having that very choice is the very reason why it still appeals to some players like myself. You can still DPS with said choice and still do your primary job adequately without chadding cohealers.
    (0)

  3. #33
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,556
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I love how square literally wasted 7 years of healer design resources making a job that basically amounts to “SCH for people who hate energy drain” and people still complain about energy drain
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #34
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I love how square literally wasted 7 years of healer design resources making a job that basically amounts to “SCH for people who hate energy drain” and people still complain about energy drain
    it is absolutely bad design and even magic/physical defense is bad unless it is part of specific job mechanic..

    that's why no job in the game has magical defense as their core defensive spell other than DRK which people are complain about.

    I can't count how many times scholar waste their gauge on DPS when I was 20% HP because logs or greed.
    (0)
    Last edited by Tunda; 09-06-2024 at 07:27 PM.

  5. #35
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    I'll be frank: if people want to not have the choice between DPS or Healing on a SCH, then they should play SGE. Period.

    Having that very choice is the very reason why it still appeals to some players like myself. You can still DPS with said choice and still do your primary job adequately without chadding cohealers.
    Not only SGE but also WHM and AST

    why Emergency Tactics is a great design ability?
    because it let you choose between 2 options that all of them are defensive options (shield/heal) with no contradiction.
    (0)

  6. #36
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,556
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Tunda View Post
    it is absolutely bad design and even magic/physical defense is bad unless it is part of specific job mechanic..

    that's why no job in the game has magical defense as their core defensive spell other than DRK which people are complain about.

    I can't count how many times scholar waste their gauge on DPS when I was 20% HP because logs or greed.
    Fey illumination is literally free mitigation over SGE and is a healing amplifier, who cares if it exists, it’s just a free extra button. I’ve had bad experiences with people on every class, that doesn’t justify changing their class design. It’s your personal opinion that it’s bad design. I actually like having opportunity cost in my healing

    And like I said if you don’t like energy drain then play SGE, that’s literally what SGE is there for
    (0)
    Last edited by Supersnow845; 09-06-2024 at 07:42 PM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #37
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Fey illumination is literally free mitigation over SGE and is a healing amplifier, who cares if it exists, it’s just a free extra button. I’ve had bad experiences with people on every class, that doesn’t justify changing their class design. It’s your personal opinion that it’s bad design. I actually like having opportunity cost in my healing

    And like I said if you don’t like energy drain then play SGE, that’s literally what SGE is there for
    TBH all healers gameplay isn't interesting it not about SCH or SGE

    jobs actions has been shared for 3 expansions in a row.. people are protesting in the forms (lol it is funny)

    but yeah not interested with current healer design in general.. unless next expansion we have a miracle from heavens that SE listen to use to make them unique

    and having options to heal or dps making this job even worst to play with.. either we got good scholar or bad scholar
    (0)
    Last edited by Tunda; 09-06-2024 at 08:16 PM.

  8. #38
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,918
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Tunda View Post
    Not only SGE but also WHM and AST

    why Emergency Tactics is a great design ability?
    because it let you choose between 2 options that all of them are defensive options (shield/heal) with no contradiction.
    Don't forget there's the opportunity cost you need to pay by losing a Broil cast to cast Adlo. You're paying that one GCD to not deal damage. That's different than i.e. SGE casting Dosis III then weaving a Holos.
    (0)

  9. #39
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Don't forget there's the opportunity cost you need to pay by losing a Broil cast to cast Adlo. You're paying that one GCD to not deal damage. That's different than i.e. SGE casting Dosis III then weaving a Holos.
    there some flaws I agree.. It is great to have adlo insta cast with specific criteria
    (0)

  10. #40
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,167
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    I'll be frank: if people want to not have the choice between DPS or Healing on a SCH, then they should play SGE. Period.

    Having that very choice is the very reason why it still appeals to some players like myself. You can still DPS with said choice and still do your primary job adequately without chadding cohealers.
    Scholar threads and arbitrary gatekeeping, name a more iconic duo.

    ‘I like this one singular ability on this job therefore that one ability is clearly the defining feature of said job’s entire playstyle’.

    I mean, I like when Bard had to cast; one could argue that if someone wants a no-cast Bard they can play Dancer. Naturally, people would just say ‘why are you basing a job’s entire identity and gameplay on the presence of literally a single skill’. Others would say ‘why should I have to play Dancer just to not have these cast times’? Then you get to Scholar and suddenly it’s ‘get bricked over 100 potency OGCD DPS or you’re not a real Scholar’ and that’s that.

    Lastly, since nobody else will say it, I will;
    Energy Drain is not a choice outside of Savage and Ultimates because 60 sec Recitation exists.
    You can copium around it all you want, there are literally no downsides to using Energy Drain anyway. You have 3 fairy abilities, Recitation, Dissipation, Seraphism, Summon Seraph. There is literally no justification in 90% of content to not use Energy Drain with pretty much every single Aetherflow. Why? because it no longer has any effect on whether you can heal or not
    (0)
    Last edited by Connor; 09-06-2024 at 09:24 PM.

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