Not only SGE but also WHM and ASTI'll be frank: if people want to not have the choice between DPS or Healing on a SCH, then they should play SGE. Period.
Having that very choice is the very reason why it still appeals to some players like myself. You can still DPS with said choice and still do your primary job adequately without chadding cohealers.
why Emergency Tactics is a great design ability?
because it let you choose between 2 options that all of them are defensive options (shield/heal) with no contradiction.
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