let me clarify this:
let's see this from balance perspective:
1- SGE Pneuma is good.. doing damage and healing at the same time no choice (no balance issue).
2- WHM Afflatus Solace is good.. doing 3 healing to get 1 big attack ( no balance issue)
3- SCH: Having the option between using oGCD damage or oGCD heal could cause the following:
- SCH do higher damage than average healer job.
- SCH do higher healing than average healer job.
- SCH have the illusion of choice that you do damage and gain mana to do healing spell which will cause one of 2 above.
in balance perspective it will not be balance.. that's why SCH is the best healer in the game as graphs are clear on this.
to me I believe on this part more:
- SCH do higher healing than average healer job.
having higher healing than average healer is shown in graphs from other websites sometimes it is higher than 15% of other healers.. which is a balance issue.
and again why we have the "Illusion of choice"? give 3 free stacks of energy drain rather than choosing one of them and giving the "illusion of choice"



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