Up until your last line my entire interpretation of your post was basically “this is just reading to me like SGE is the problem for having no flux capacity and then you basically all just said it at the end
SGE is too static because any amount of addersgall beyond what’s needed to clear is just wasted healing the SGE can’t weaponise, I don’t see that as a SCH problem I see that as a SGE problem, sure there are situations where a SCH overuses energy drain but that doesn’t make the skill actually problematic
Any healing SGE does beyond the max needed is just wasted, SCH can dump it off as excess damage, to me that reads that SGE is the badly designed one


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