Quote Originally Posted by Supersnow845 View Post
You obviously haven’t read even a 10th of this thread if your solution is “I’m in support of fixing healing and you can do that by reducing the tanks healing but don’t reduce damage”

I had a 5 page discussion with someone who absurdly refused to even consider the idea that tanks healing should be reduced, it was just completely out of the question to them and any Time it was suggested they simply just shut down

I have no idea where you originally got the idea that I was suggesting turning tanks into healers and healers into supports that’s just me regurgitating weird tank main propositions for how to fix healers while never actually touching anything tanks are able to do. Shruiken also never suggested this, only pointed out that if your damage is reliant on party officials performance you should be rewarded with a better baseline damage, we already lean on the tank heals because they are literally free, making healers do more damage won’t suddenly make people force the tank to use clemency over the healer because the healer is the one with party performance baked into its damage in this scenario

This just circles back to what happens every single tank mains are asked how to fix healers, some are willing to relent on some things, but will never agree on what things to relent on and always act like the healer is the idiot for asking, some will relent on nothing and just ask healers to not be healers anymore so they can continue to heal, some just don’t give a flying f……. About healers. None of these point are my own I’m just regurgitating tank mains own points
Or, in brief, you're defending this notion as a gimmick. G'day.