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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by whiskeybravo View Post
    This was a Bloodwhetting specific idea I thought about, not to say that other adjustments are off the table, just beyond the scope of what I was focused on here. But since you mention Dark Mind as an example, well just about everything is superior to it, so it's not specifically a WAR problem. I don't have enough experience with DRK to jump into those discussions and make suggestions, and they already have a megathread and most of the rest of the tank forum for that.
    That's fair. While every other job in a given role will ultimately/indirectly be the "problem" of every other job in that role, one step at a time makes sense.

    There are situations where a duration buff such as DRK/GNB have do provide more mitigation, and other times where a shield is better. Short of giving tanks the option to pop either DR% or shield (shared recast time type action), effectiveness just boils down to encounter design.
    Aye, but then encounters need to be specifically designed to cause enough damage over the window for, across the whole of a tier, the %DR to provide roughly as much value as the shields. Granted, the impacts of that difference would likely be minute compared to just at least allowing Dark Missionary and Heart of Light to also mitigate physical damage (or, though it seems the much worse "solution" to me, making DV and SiO shield only against physical damage).
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  2. #2
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Aye, but then encounters need to be specifically designed to cause enough damage over the window for, across the whole of a tier, the %DR to provide roughly as much value as the shields. Granted, the impacts of that difference would likely be minute compared to just at least allowing Dark Missionary and Heart of Light to also mitigate physical damage (or, though it seems the much worse "solution" to me, making DV and SiO shield only against physical damage).
    Well, in one sense you also have to factor in Reprisal. Every tank has that, so if every tank simply gets a party shield instead we'd still have access to staggering rep + shield mits. Just something else I considered while pondering SiO. Shields are technically built in to both DRK and GNB already, so it wouldn't be entirely without foundation. Basically spreading a TBN or Brutal Shell more or less (thematically, not literally).
    (1)
    Last edited by whiskeybravo; 08-22-2024 at 09:00 AM.