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  1. #5
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Shurrikhan View Post
    So you heal for more during your one-minutes. So do you now from auto-crit heals. So does Paladin from Requiescat.

    So it has a potential decision to be made between maxing damage and increasing healing. So does Clemency.

    I don't see an issue with the sync/dynamics or decision making tbh.

    If you do, though, then there's still diminishing healing returns after the 1st enemy struck per action. Without that, instead following your original suggestion of 130np, there's basically no AoE scaling until 4+ targets.
    I'm not a math whiz so I had to guess somewhere between 100 and 150. 150 seemed beyond my approx 1/3rd target, so I figured in between might at least be a starting point. But it is conceivable within what I outlined that different skills could have a finer tuned potency, ie cyclone at 150, decimate 130, etc etc.

    Either way, I'm not sure how damage scaling would fit in with the changes presented here. It just does what I'd like it to do in return for accepting a nerf.

    *And yes, warranted or not, pretty much everyone I've mentioned this overall discussion to has answered "WAR easy just dps". But maybe that's why we are fam*
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    Last edited by whiskeybravo; 08-21-2024 at 07:53 PM.