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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,642
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Xieldras View Post
    I personally don't get it. I just want my class to be fun, I don't care if I'm the best in damage.

    I understand that balancing is a tough act, but seems to me like the community (and thus S-E) holds it as sacred, hence why there are so many disagreements.
    Any debate based on difficulty is doomed to fail to sheer subjectivity (and bias as well), on top of also getting into serious slippery slope territory of "what then?" once some roles are designed to underperform: they become the baby's first raid jobs, disparaged, disregarded, introduce skill gaps within groups, etc. Fortunately there is SMN to shield rphys from this all, but still.

    Either way, the real problem is that rphys as a role currently can only use APM/busyness and rotational complexity as levers to stay in that race, since uptime is a non parameter for them. And currently, the role doesn't exactly deliver in those areas comparatively to other roles. MCH delivers in APM, BRD/DNC in rotational proc/rng, but the latter has... been watered down quite hard, and both aren't exactly above everything else found in other roles to justify anything anyway. And since I do think that there is a limit to APM for a job to flow well and fit within the current limits of the system, my conclusion is that they really killed the rotational depth of the role when they shouldn't have.

    Quote Originally Posted by CKNovel View Post
    Now, in my opinion there shouldn't be any "role bonus". It has a positive of ensuring each role will be picked and allows balance slip-up.
    But on the negative side, this allows a massive slip up on a whole role and makes the physical ranged role the ungrateful role.
    You matter less but hey, you're here to bring the 1% stats buffs!
    Not gonna lie I hope someone has the guts to ask this question to Yoshida next Q&A, like that guy that asked him why WhM was so garbage at the end of SB and if they had any plans to make it better. Paved the way for one of the most successful meme gifs ever made.
    (1)
    Last edited by Valence; 08-20-2024 at 11:34 PM.

  2. #2
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valence View Post
    Not gonna lie I hope someone has the guts to ask this question to Yoshida next Q&A, like that guy that asked him why WhM was so garbage at the end of SB and if they had any plans to make it better. Paved the way for one of the most successful meme gifs ever made.
    I'm definitely sure it has reached them but for some reason they just don't lessen the tax.
    For WHM I have no doubt it was because of the kit and the fact you never used any lilies and the very GCD focused gameplay pulled the job down.

    The physical ranged, the gameplay is fine, it's just the number are undertuned.

    I enjoy MCH but I also enjoy Viper and Reaper, so when I make my choice to gear a second job... Well I'd rather have fun AND feel useful to the party.
    (0)