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  1. #11
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    547
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    I'd say it's less that my position has evolved so much as I've been reading the discourse and resigned myself to what I see: Healers demanding that things be arranged that healers are given the room/need to heal and tanks saying paragraphs that amount to "No.".

    I am still willing to try diplomacy, I am still willing to pursue common ground and compromise. I want dungeons that hit more and harder, I want more uses for interject and esuna, W2W pulls that actually pose a threat when one of the roles isn't pulling their weight - I want to see W2W pulls be fun, skill expression for all. However to do that and maintain the current disparity in tank self sustain seems irreconcilable, now, we could say increase the damage and threat and increase DRK's sustain to the level of other tanks and I suppose that would address the immediate issue but what of the knock-on effects of that? The amount of damage bosses would have to do barring the separation of raidwides into tankbusters and stacks - Per Alexandria's first boss. It's a neat idea but I don't think it should be made the norm simply to balance the amount of HP/mit tanks have now vs everyone else, therefore, it is still my ideal position that we balance increased threats in content with a reduction in tank sustain, per what WoW devs appear to be doing here.
    (5)
    Last edited by Alice_Rivers; 08-18-2024 at 04:17 AM. Reason: Small sentence correction.