It's still in the strongest state it's ever been in. It has received no nerfs.
And I'd love to see that available agency returned and expanded upon.Ironically they solved this issue back when tanks had two stances. If you wanted to heal yourself you had to be in defiance and take a damage hit in exchange for staying alive.
Ironically, the HoT would actually make SiO less brain-dead... if it weren't so much larger a buff than everyone else got to their raid-wides (if any). At least with the HoT you can't just pop it any time within 30s of a raidwide to get full sustain (even if not necessarily life-saving) value out of it.I'm sitting here wondering why SiO got a regen when all it needed was higher % on the shields when sacrificing your buffs. Equilibrium also didn't need the regen imo. It would have been better if it was a 1200 potency heal when HP below 50% or 1200 potency barrier when HP above 50%.
But yeah, between keeping healing from damage/attacks dealt strong (though, I'd still want it to scale from ST to AoE in a reasonable fashion) and getting regens (i.e., if Warrior were balanced and I therefore had to choose), I'd take the healing from damage/attacks dealt every time.
I've never seen "reduced from a lead of 30-50% to a lead of ~20%" referred to as "gimp" before. Learn something new every day, though, I guess.



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