I'm from south America, man i tell you everyday i wonder why game isn't fully translated into Spanish or just the VA yet
I know it's so much to ask of Localization team, one day in future
I'm from south America, man i tell you everyday i wonder why game isn't fully translated into Spanish or just the VA yet
I know it's so much to ask of Localization team, one day in future
Last edited by Hesitate89; 08-15-2024 at 08:04 PM.
I work in gaming and can tell you that localization for just text is ridiculously expensive. My company had a relatively small amount of text content localized and it cost 10's of thousands of dollars. I can only imagine how much it would cost to localize the game into Spanish. Even text only would either be horrendously expensive, though that price inevitably will go down with AI (cut most of our localization costs down by over half). I wonder how many Spanish players there. The ROI to translate it may not be there.
Oh I imagine that was the case. But then again, I don't know what the director was thinking when giving the ok to that.Yup, they did the same to me. My background is somewhat similar to Sena's.
Half Mexican, grew up in the US, and I can sorta speak Spanish, though my ex from CDMX told me my accent when speaking was surprisingly good (according to her I sound like a norteño, which makes sense because I lived my entire life in the US southwest). But seemingly just like Sena, I can't for the life of me speak with a Spanish accent in English without it coming off as offensive. I imagine trying to speak with an accent while trying to emote and produce a pitch a couple octaves over normal timbre would be a nearly impossible task for most VAs
I honestly don't care about translation, I'm more concerned with having to pay ridiculous extra taxes because SE refuses to localize the price of the sub.
Once that's handled, then I'll worry about translation.
Gonna trigger some people but I'll still say it : AI translation + curation from a decent Spanish speaker should reduce the cost by a lot. I guess there is still hope that someday we'll get that Spanish client.I work in gaming and can tell you that localization for just text is ridiculously expensive. My company had a relatively small amount of text content localized and it cost 10's of thousands of dollars. I can only imagine how much it would cost to localize the game into Spanish. Even text only would either be horrendously expensive, though that price inevitably will go down with AI (cut most of our localization costs down by over half). I wonder how many Spanish players there. The ROI to translate it may not be there.
What baffle me the most is that there are probably more Spanish speaking players than German's and French's put together so i don't get why it's not prioritized.
Not gonna lie, I'd love to see a Spanish client just to hear Y'shotola destroy Magnai with some extra spice.Gonna trigger some people but I'll still say it : AI translation + curation from a decent Spanish speaker should reduce the cost by a lot. I guess there is still hope that someday we'll get that Spanish client.
What baffle me the most is that there are probably more Spanish speaking players than German's and French's put together so i don't get why it's not prioritized.
Honestly kinda surprised there isn't a Spanish dub yet. I'd honestly love to play through the game again in Spanish. Would give this Puerto Rican a fun way to practice. Wouldn't be 1:1 of course, but would still be fun.
Howdy o/
You actually make a good point. I probably would play in Spanish just to practice a bit. I live in TX but get really nervous when using Spanish in regards to something (most things) where my vocabulary or ability conjugate properly are lacking.
If we pray and summon Baldicante he may be our savior and fulfill the deed
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