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  1. #11
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Bobby66 View Post
    Losing the speed running meta would not be a huge issue to tanks, but suddenly making it so tanks do the amount of damage of healers currently and healers do the amount of damage of tanks would impact many players enjoyment. You pretty much will be nerfing tanks because healers were getting sidelined in a speed running meta and the change itself does nothing to solve the issue that healers have.

    That change would ripple throughout all forms of content. I agree healers need some love have never said otherwise. Unless you feel they should up the amount of damage healers do to match what they do with tanks but that would require complete readjustment to all forms of content to account for the higher amount of overall damage.



    Nerfing the overall damage of tanks just because healers got sidelined in a speed running meta is messed up. For tanks it would mean across the board they do overall less damage and the nerf itself does not solve the core issue with healers. Yeah. I am sure that would go over well.

    I mean come on we all must see how that is a messed up request / nerf. Maybe it would not bother tanks, maybe ask the tank forum for their feedback.
    I am not calling for a damage nerf personally. But something about them certainly needs to be adjusted so that they do not replace healers in any content outside being a slight emergency support for a limit period of time and are certainly not immortal in casual content.

    And inb4 "casual content doesn't matter". It absolutely does. It's time for the dev team to nerf and yes, it will ripple across all difficulty levels. As it clearly needs to do.
    (3)
    Last edited by Turtledeluxe; 08-15-2024 at 01:34 PM.