Quote Originally Posted by Elfidan View Post
Maybe I misremember or misread but I don't see total or blind anywhere in my post. ...
You didn't type it, but what you implied is dripping with it. See, the difference with total blind acceptance vs the Understanding without acceptance thing is that one allows anything and goes with the flow while the other can see the perspective presented and still disagree or stand against it. In this situation, there's literally no middle ground. You have one side asking for something and the other side standing firmly against it.

Yes because all of the enemies we friend along the ten-year storyline aren't the benefactors of our acceptance.
How many have we left alive vs how many have we killed? I'll wait.... I can think of 2.... a couple have gotten away, but the ones that we have actually left alive.... 2. Now... there are some that have turned to our side... that's a different situation altogether. Surely you're not considering those in your statements... right?

Help me out here. Did you actually read any of the vitriol that's being spouted in this thread or are you just the devil's advocate?....
That's simply not the majority of responses. I won't deny that there are people being unreasonable in this thread and the others, but the majority are not. Disagreeing and standing against the opinion of the OP also does not equate to that. If you think it does, then you're part of that same toxicity. Also, no one is saying players need to be good from the beginning, but expecting to play through an RPG without ever improving your skill level is asinine. No RPG in the history of RPGs lets you skirt by without improvement. MMOs are not exceptions to this. The difficulty ramp of FFXIV is actually on the slower end, even with Dawntrail. The anomaly here is that Endwalker was so much easier than previous expansions. Also, no one is saying people need to play at an advanced level. They're simply saying that you can't expect to just cruise by with a snot bubble and think you're gonna clear later expansion stuff. Nothing in DT is hard. It requires paying attention. That's all.

It's been a very long time for me. Does the game ever tell you about role abilities outside of a small blurb in a pop-up help window that nobody ever bothers to read?
Do you need the game to hold your hand and force you to read your tooltips? Heck... 90% of the hall of the novice could be summed up in "This is what your role is supposed to do. Read your friggin tooltips...." Just because the game doesn't slap you in the face with an explanation of an ability doesn't mean you shouldn't know what the ability does. The tooltips generally do a pretty good job explaining abilities, though there are some exceptions. Maybe it's because I come from a generation of gaming before tutorials existed, but there's little excuse to not use what the game gives you. It's there.