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  1. #241
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Lizvette View Post
    >"i am receptive enough"
    >"your bias is showing"
    pick one - bias is okay or not. you're flip flopping over what you actually say. and no, before you cry "low IQ", i perfectly understand what you're saying, you're just literally so bad at being consistent with your reasoning that it's pointless to talk to you.

    your claims are "i am old" and "who are you?". again, you are an individual unworthy of being taken seriously, not in a position to judge me or anyone, therefore i will meme on you any time you reply to me. feel free to stop. be the bigger man.

    that "someone else" i was """bullying""" is the exact type of person like you - calling others "low IQ" due to disagreements.

    you are what you hate the most - a toxic, holier than thou player who cannot accept they are simply wrong, sorry. then again, who are you again to reply to me?
    Ha, and as usual, your low resolution false dilemmas and a complete misunderstanding of context and conversation flow is showing.

    Bias is perfectly fine and the natural human condition. Using that bias to present such as demographic objectivity is not. Also, using quotes to refer to what someone didn't say inside such quotes is yet another lousy argument, a form you seem to be striving to perfect. Then, adding more strawman on the pile, resorting to a "this is the type of person who (insert negative trait here) so they deserve it based on the person not the argument" nonsense just further exacerbates the littany of invalid, weak arguments you keep piling on.

    Fact is you keep adding to the bonfire of really bad arguments to double down on the notion that you can make an objective claim about the playerbase as a whole... and keep digging yourself in deeper.
    (0)
    Last edited by Jaxtaro; 08-08-2024 at 12:36 PM.

  2. #242
    Player
    royox's Avatar
    Join Date
    Jun 2016
    Posts
    69
    Character
    Royox Burrfoot
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jaxtaro View Post
    The community is split already... and frankly, who are you to say what people "consider"? Your bias is quite evident, along with the sneering dismissiveness of peoples' concerns.
    That's a lot of words together that don't mean anything.

    I don't get what "bias" i have (I mean....having FUN playing a VIDEOGAME can be hardly called bias...right?)

    And people's concerns...? What people? 2-3 Visual Novel players that cry because suddenly a game in which they are lvl 90+ requires to play like a person who has +90 levels on their backs?



    Can we please remembert this is first a videogame and after a story? The last MSQ was already an absolute snozefest with almost no more gameplay than "go from A to B" or "follow this NPC", at least it has fun and engaging dungeons.

    When YoshiP said that for many years they were paying too much attention to the people complaining about everything being hard and this was about to change the community in general took that as good news.

    And all that...just to remember that the MSQ content is NOT HARD AT ALL lol. Like...we are talking here as if it suddenly became Elden Ring kind of difficulty when all we have is "dodge this orange mark in the floor...but a bit faster than when you were lvl90 please". Incredible.
    (2)

  3. #243
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    So in other words, throw out a bunch of insults while doubling down on claiming demographic "facts" with zero references or data of any kind... whoah buddy, you really got me there..
    (0)

  4. #244
    Player
    PunkyPewster's Avatar
    Join Date
    Feb 2024
    Posts
    20
    Character
    Punky Pewster
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Bearskjold:

    Don't let these players get you down. Your opinions are valid and just as valuable as the former WoW players who have brought to this expansion their predictable poison to our good community. Casuals comment on dungeons; elitists insult players.
    (4)
    Last edited by PunkyPewster; 08-09-2024 at 03:51 AM.

  5. #245
    Player
    PunkyPewster's Avatar
    Join Date
    Feb 2024
    Posts
    20
    Character
    Punky Pewster
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Banggugyangu View Post
    (Aurum Vale is harder than DT stuff, btw.)
    My personal opinion and experience: Aurum Vale is mismatched for its level and thus is a royal pain in the arse. I am not sure it's harder than DT stuff, however. Again, my opinion and experience only.
    (0)

  6. #246
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by PunkyPewster View Post
    My personal opinion and experience: Aurum Vale is mismatched for its level and thus is a royal pain in the arse. I am not sure it's harder than DT stuff, however. Again, my opinion and experience only.
    I imagine you started relatively recently? It's been nerfed several times. There's a reason why back in 2.0, when leveling, we would spam the first room of Dzemael Darkhold until 50. No one wanted to touch Aurum Vale whatsoever, so after clearing it once, you ignored it. Meanwhile, pulling everything in Dzemael up to the first door, killing, then leaving and re-entering was crazy fast EXP at the time. I haven't run Aurum Vale since the last round of nerfs, but before those, it was already substantially easier than pre-ShB Aurum Vale, and yet it was still a total toss-up whether or not you would actually go beyond the first boss in a roulette. The only DT instance that I've been in that was in danger of lockout was M3, and that's mainly due to healers dying before Brutal Impact, which requires healers to be up.
    (1)

  7. #247
    Player
    royox's Avatar
    Join Date
    Jun 2016
    Posts
    69
    Character
    Royox Burrfoot
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Every room of Aurum Vale during 2.0 was hell on earth. Every patrol had to be pulled to perfection and if you accidentally pulled another enemy that could scalate in pulling half the room and dying. If that was not enough, the dungeon was full of poison hazards in walls and floor that would randomly explode killing non-tank jobs. Then he bosses had mechanics that would oneshot people (not now after 1000 nerfs) and let's speak about the MOLBOLS in a tiny room. Nothing in DT compares to the horror of 2.0 Aurum.
    (3)

  8. #248
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by royox View Post
    Every room of Aurum Vale during 2.0 was hell on earth. Every patrol had to be pulled to perfection and if you accidentally pulled another enemy that could scalate in pulling half the room and dying. If that was not enough, the dungeon was full of poison hazards in walls and floor that would randomly explode killing non-tank jobs. Then he bosses had mechanics that would oneshot people (not now after 1000 nerfs) and let's speak about the MOLBOLS in a tiny room. Nothing in DT compares to the horror of 2.0 Aurum.
    Basically this. If you had 2 stacks of gold bile, you were taking about 900 damage per tick poison. You only had about 3000 HP altogether, with tanks closer to 5000. Then for the final boss, if you had 2 stacks of barbs and took a 3rd, even as a tank, you were going to be 1shot by the 3rd barb dealing almost 10k damage. The cyclops was the easiest part of the whole dungeon, by far, with 0 ground telegraphs for any attack. 10 tonz swipe: conal with no ground telegraph. 100 tonz swing, point-blank AOE that would 1shot everyone but tanks with no ground telegraph. Glower: VERY LARGE line AoE, no telegraphs, and then there was a C shaped AoE that I don't remember the name of. The whole dungeon was pain.... far worse than anything we have gotten since, honestly.... Oh yeah... don't forget TP was a thing back then, so your WAR would run out of TP by spamming overwhelm, and then lose hate because he can't do anything. WAR also only had like 300 MP and could only cast Flash like 3 times per minute tops. (Overwhelm and Flash were the only 2 AoE hate holding abilities at the time.) Aurum Vale was also the only dungeon that Eos and Selene couldn't solo heal... and SCH helping could barely get the job done most of the time.
    (1)

  9. #249
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    I feel like the ask was/is 'please make dungeons less formulaic and more interesting.' --They add Variant dungeons instead which are out of the way and annoying to get people for as the reward structure is lack luster at best-- The ask goes out yet again 'yeah that's neat but like can't you do that to normal dungeons.' --Dawntrash drops all bosses are now bullet hell-- Super... thanks for listening.

    Like imagine going to a restaurant and asking for cheese on your hamburger and they hand you a hotdog covered in chocolate syrup instead. Then act like they did exactly what you asked them for. This is becoming fairly standard practice and anytime they get asked about why they did something like this they respond with some weak argument about how it's just not possible.
    (1)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  10. #250
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Elfidan View Post
    I feel like the ask was/is 'please make dungeons less formulaic and more interesting.' --They add Variant dungeons instead which are out of the way and annoying to get people for as the reward structure is lack luster at best-- The ask goes out yet again 'yeah that's neat but like can't you do that to normal dungeons.' --Dawntrash drops all bosses are now bullet hell-- Super... thanks for listening.

    Like imagine going to a restaurant and asking for cheese on your hamburger and they hand you a hotdog covered in chocolate syrup instead. Then act like they did exactly what you asked them for. This is becoming fairly standard practice and anytime they get asked about why they did something like this they respond with some weak argument about how it's just not possible.
    Well, that question has been asked several times in the last few expansions, and Yoshi-P has said "No" because the dev team can easily make new dungeons by following said formula.
    (0)

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