I quit GW2 because visual clarity/visual integrety went to shit. It seems like this is the fate of every game....More immersion breaking 'glam', more particles, more effects.
I understand that maybe certain raidwides might hide arena transitions....but this isn't it. I don't know who's designing the graphical part of fights and skills, but they need to hire someone else. Picto and Viper suffer from an oversaturation of the color white in their skills, and the flashy nature of both jobs makes it like a mini WHM holy to me. It's tiring. I want to look at the cool skills of at least my character, but now I feel like I must turn to other 'means' or turn them off completely.

It's even worse for encounters, has been so since EW for me. SMN is really bad especially with titan's attack which is a flashbang.