
Yes please! I'd die to Honey B Lovely a lot less if I could actually SEE THE GROUND!You can basically summarize SE's design philosophy in 2024 by looking at how M4S is designed to be a bloatfest of particle effects making reading the actual mechanics obnoxious because everything is filled with particles.
Day by day it seems they're just treading the same path to failure again.
Now just look at how clean O8S was:


I've been saying this for awhile but the particle effects in some fights are so jarring and aggressive that I have to move my camera constantly to even see my character.
I love flashy effects but I'd like to be able to see the fight as well. It makes harder, chaotic parts feel like a visual assault.

Incorrect. Stricter item level sync will make the game more frustrating in general.
ppl can argue it all they want the fact is the game is at an all-time low ratting then it has ever been. its almost getting to 1.0 ratings and that's honestly sad. SE keeps promising this and that but never delivers on it. They half ass patch stuff. The sole and only reason so many players come back and played this expansion was cause of the new direction that honestly fell short and they ended right back at the same point the game has been at for 10-11years now. I get it 14 was a huge loss to SE and they cut cornors to save money but that half ass patch work fast release of 2.0 which at the time was fine is now coming back to bite them in the ass. So now they just throw impossible to see mechs in and call it done
Player
The devs need to sit down with some accessibility experts and comb through all the existing content to craft better options for on screen alerts and visual effects. I'm still begging them to provide an alternative HUD font or redesign the current one a bit to make numbers less visually ambiguous at times.
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.
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