Quote Originally Posted by Hanzz96 View Post
At the end of the day they aren't going to get rid of buffs and make everyone selfish that's cope beyond cope. But phys ranged needs a damage buff, more meaningful contribution and the whole concept of mch needs a rework. Dnc and brd need their play style adjusted.

There is a reason so many statics are struggling to find prange because the role is a mess and people walked away, and apparently now we're just not needed.

Whatever team did the job design this expac needs to be moved elsewhere. They gutted dnc, brd is clunky, mch may as well be deleted and pct is a God.
I actually thought a bit about this.

The reality is that we won't break from homogenization as long as the 2min meta exists. The realm of "buffing others" uses to be a Rdps concept which eventually got expanded to every class. What this did is gave SE a window to put the DPS number into. So rather then SE balancing dps around varied time ranges of fights; they instead could simply say "how much damage does the class do in 2 minutes with these buffs" The result being that almost EVERY class what then designed with their damage kit to consider this - which is why single player experience can vary wildly and laughable as it may sound sort of high-lights how the Samurai was one of the more better designed dps class because its not designed around the 2 min meta; rather a continuous flow of damage which stops it from varying in most fights. As such the Samurai greatly benefits from the 2 min meta generally because it was designed to function without it; so when introduced to it the class damage output jumps; I feel that they tried to do that with the dancer class with feathers but failed miserably because it made dancer damage very erratic.