No, it wasn't. You just sucked at the job. People who enjoyed how it was shouldn't suffer a boring job due to your incompetence.due to its low timer (20s) noxious gash was incredibly bad to maintain, the timer itself had an awkward duration
It was either extend noxious gash's timer, or get rid of it. I think getting rid of it was the best choice.
The intent behind the two combos was to rotate them anyway, now you actually do that instead of doing dread fangs once, steel fangs twice (during the downtime windows where that happens)
The theoretical triple reawakening is a bit of a meme but it allows more damage into a specific burst window you can use to line up with raids buffs.
Also double reawakening was pushing the dread fangs timer, note that unless you popped one dread fangs (not even the full combo) you'd still have not enough time to do two full reawakenings back to back. Tighter window than GNB's no mercy
To also add to my own comment, if you REALLY struggle managing something (as in you're just physically incapable) then just take the damage loss. I'm not saying drop the buff entirely but if you struggled maintaining it then just do it to the best of your ability. There should always be a skill expressions that allows for people to show their competence at a job. I don't want the only difference between a competent and incompetent player at the same job to be just crit and maybe positionals since the job plays itself now. This goes for more things than FFXIV but if you truly struggle at something you really want to do then you should always either strive to do better, understand compromises for what you can/can't do, or accept that maybe this just isn't for you. Don't expect things to shape around what you can and cannot do and always try your fullest to improve and better yourself in areas you think you're lacking. If you never had an interest in it and only did it "just because" then maybe you shouldn't be talking about removing the fun those who do care about it are having.
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