Results -9 to 0 of 618

Dev. Posts

Threaded View

  1. #11
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Abriael View Post
    Yoshida's ideas also includes tiered resurrection spells, which means that resurrection will be available at much lower levels than now. Pretty much anyone with a decent level on conjurer or thaumaturge will be able to ressurrect the mage, even if they're not playing mage themselves.
    You can be sure that I will always have whatever resurrection I can get in bar, whatever class I might be playing. I actually enjoy resurrecting people and did it a lot in other games that gave me a chance to, even if I normally play tank characters.

    Ah, the joys of the armory system that some can't seem to understand
    I don't even see the reason to even have Raise in the current system. Anyone can just change a weapon or equip/unequip the skill to raise someone. Why waste a slot.

    I'm assuming that it's something to be used only during a battle...or it's more or less a pointless skill. "I'm dead" change skill, raise, change back.

    If any developer is thinking of bringing these spells in, they are either thinking of revamping the armoury system, or they're just making the same mistakes as their predecessor.

    There's no reason to have a medic if anyone can make you feel as good as new in two-shakes of a strawberry shake.
    (0)
    Last edited by kukurumei; 04-01-2011 at 11:47 AM.

Tags for this Thread