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  1. #11
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Visch View Post
    T
    Because when you die now it doesn't mean anything. You can run right back and it's fine because your freaking homepoint is always 20 feet away from you. It's seriously a joke.

    How does having to use any skill tactically create any seriousness of the situation when if you mess up you can just have a redo 3 minutes later?
    You can balance this sort of thing with the encounter itself instead of the entire system, if its a boss monster in a dungeon just put a lock on the door that locks when you engage it or have the monster cause a debuff that gives it extra attack power against someone it just killed .



    edit:

    ok here's one thing that a lot of people seem to be missing

    A harsher death penalty is not going to make the monsters harder. They're still going to be pushovers until something is done to actually make them more difficult


    double edit: I mean yeah we need consequences to death but good god guys, some people can punch that buffalo right in its mouth by themselves.
    (1)
    Last edited by Nephera; 04-01-2011 at 11:34 AM.

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