Hiya, I'd like to ask a few questions to clarify here. I don't do much Savage content - I'd probably be called a casual, but it seems we had different experiences so I'd like to understand how you see it.


Quote Originally Posted by Deslyxic View Post
The problem with the difficulty on normal fights as I see it is:
-Use and abuse of non standard telegraphs.
What would you call non-standard here that also isn't intuitive? Can you provide examples?

Quote Originally Posted by Deslyxic View Post
-Nasty mechanic overlaps, stuff you would see on extreme and harder fights.
I'm not sure how this is the case; we already had significant overlapping mechanics as early as Heavensward in normal content, and 'wait in last move in first' AoE patterns in Stormblood.

Quote Originally Posted by Deslyxic View Post
-Mechs resolving too quickly for the mental capacity they demand to process.
Could you provide examples again? There's a couple that I think might apply but I want to know if we're on the same page.

Quote Originally Posted by Deslyxic View Post
-One too many "catch this!" mech (mechs that have you running around like headless chicken evading seemingly random patterns).
The only one I can remember here is the one from M2, which does admittedly catch me up pretty bad, but it's also the only one I can actually recall feeling random; others (like the seemingly random AoEs from the final boss or M3 are player-targeted and thus psuedo-random.)

Again, I'm not trying to attack, I'm trying to understand where the issues are - not just in general but specifics so it's easier to reference and address.