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  1. #1291
    Player
    jdtuggey's Avatar
    Join Date
    Oct 2020
    Posts
    123
    Character
    Tsuki Hori
    World
    Excalibur
    Main Class
    Sage Lv 100
    Spoiler warning for Endwalker and Dawntrail

    For the first boss of the first dungeon, there's two patterns, they are always the same. Once you figure them out, you know exactly where to move next. I had them figured out after having ran the dungeon something like 3 times.
    There's even one pattern that takes you directly to the boss' face, and you're safe there until you need to move for the final AOE.
    The other pattern requires you to move to one side, then the other, then loop back around to the first side by moving back a little bit.
    One thing that might help here: You're often better taking an AoE to the face than trying to move out of it and risking getting hit by 2. I often make that choice consciously.
    (I mostly play melee since DT, there may be other solutions for ranged)

    Vanguard's second boss AoE's are targeted at players. You just need to relocate slightly. You also don't get vuln stacks for getting hit there afaik, so they're expecting you're gonna take a hit or two.
    Stop dps if you need to, focus on avoiding stuff, not like there's an enrage lol.

    Concerning Skydeep Cenote's bubbles, you're probably moving too much during bubble phase, or others are, which endangers everyone else. If you move slowly and you keep to your quadrant, they're really easy to manage.
    People have figured this out at this point, and they don't run 5 yalms to avoid one anymore.

    M2 is a bit harder to manage (I would expect that), I haven't done it enough to notice a pattern, and I've died on this, but judging from other similar fights, I'm pretty sure there is one.
    There's a perspective bias in humans concerning randomness, we tend to see an even distribution as "random" and a truly random distribution as not so random.

    Big cheese is the last boss of Smileton, btw. Last boss of Subterrane is Golbez' friendo.
    Antivirus telegraphs its attack -clearly- like 20 seconds before he does that phase. That's when you need to calculate your pathing, not while it's happening, and you need to process that mechanic as one block.
    Again, it's always the same patterns, and they're designed so they always take you to a place where you have space to avoid immune response, because it's not random, lol.
    You only really need to focus on nailing the X's and O's. They're all conventional telegraphs. The shapes tell you exactly what's gonna happen.

    Concerning Valigarmanda, well, we've always had telegraphs where we need to look at what the boss is doing, like the first boss of origenics clearly telegraphs which side is gonna blow up by lifting his arms.
    Usually when I fail a mechanic, when it comes again, I look at things that might be it. Castbars or boss animations are the #1 prime suspects in all of these cases.
    I also feel like you should know these things if you're doing 90th percentile parses. Of course, no way to verify any of what you're saying because you're hiding on alt, so #doubt.

    You mention Amon, sure he telegraphs firaga with castbar, but does he telegraph strophe with castbar ? (͠≖ ͜ʖ͠≖)
    You don't seem to have a problem turning your camera around on that boss.
    The first boss of Vanaspati also has pretty non-standard telegraphs, and asks you to look at the boss/castbar while they are resolving. That's fine to you ?
    Same with the last boss, like, the meteors resolve really quick and barely leaves you time to move between the 2nd and the 3rd. There's a bunch of circle AoE's sprinkled throughout too.
    There's also a lot of overlapping mechanics.
    Hermes has a butt ton of "non-standard telegraphs" too, and you don't have a problem with those.
    Perhaps because you got used to them ?
    Add second boss of tower of babil to that, you need to look which head isn't on fire on the second boss of ktisis.
    I'm sure if I think hard enough, I can find plenty more.

    Concerning the speed of some of these mechanics, it certainly caught me by surprise, but I got used to it. Doesn't feel "faster" anymore.
    I never felt your problem is a matter of skill, I feel it's a matter of not wanting to. This game is pretty easy, really. At least at this level. I know without a doubt that you can do it.
    So many people have given you solutions, and you're just like "nope" and you keep re-emphasizing the "problem".
    Like, people have been here spending their time explaining and telling you "you can do it", and you just brush these people aside as meanie pawns of Arthars and you play the victim.

    Dawntrail didn't slight you, you're slighting yourself lol. You've clearly demonstrated there's a matter of attitude in this post alone, that you feel your mistakes are others'.
    I feel like the first step to resolving your issue is to take personal responsibility for your mistakes. When you fail a mechanic, it's not square that made it too hard or others screwing you up.
    Owning up to these mistakes and learning from them is the first step to you enjoying DT, I think.

    I don't know why I am wasting my time. ._.
    When a game doesn't work for me, I am more than happy to not play it. It also sends a pretty clear message to the people that own it (square in this case).
    (7)
    Last edited by jdtuggey; 07-29-2024 at 06:41 AM.

  2. #1292
    Player
    ilzee's Avatar
    Join Date
    Jul 2021
    Posts
    5
    Character
    Ilzee V'k
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    The fights are more engaging but each individual mechanic is not harder than any other reasonable normal content. It's ok if you wipe a little while learning. It's ok to learn.
    (3)

  3. #1293
    Player
    Kiurt's Avatar
    Join Date
    Jun 2018
    Posts
    34
    Character
    Defeth Kinath
    World
    Moogle
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by jdtuggey View Post
    I don't know why I am wasting my time. ._.
    When a game doesn't work for me, I am more than happy to not play it. It also sends a pretty clear message to the people that own it (square in this case).
    Eh, atleast you're trying, but you shouldn't waste more of your energy to someone that has made it clear that he only cares about his opinion and doesn't want any tips gameplay related. Sometimes it's just a lost cause.
    (5)

  4. #1294
    Player
    bunnymansv's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Kalan Darkclaw
    World
    Raiden
    Main Class
    Gladiator Lv 100
    False I don't play Savage content and I find the dungeons to be just fine. You are level 100 now. How long do you expect the game to hold your hand in everything you do? the "Vocal minority" is not a minority at all. You are just calling them that in an attempt to elevate yourself
    (2)

  5. #1295
    Player
    bunnymansv's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Kalan Darkclaw
    World
    Raiden
    Main Class
    Gladiator Lv 100
    Players can help themselves by actually playing and learning the mechanics.

    I have died several times on these new dungeons and over time I have gotten better and haven't been K.O.ed Failure is not a bad thing. Get up and try again.
    (0)

  6. #1296
    Player
    bunnymansv's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Kalan Darkclaw
    World
    Raiden
    Main Class
    Gladiator Lv 100
    I agree this person claims to be doing raid content with more complicated mechanics but struggles with the new stuff. This doesn't smell right IMO.
    (1)

  7. #1297
    Player
    bunnymansv's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Kalan Darkclaw
    World
    Raiden
    Main Class
    Gladiator Lv 100
    definately a comprehension problem. I don't say that to be mean but if you watch and pay attention you can dodge all those attacks. How do I know? I have done it.
    (0)

  8. #1298
    Player
    LunaCelestiaXIV's Avatar
    Join Date
    Jul 2024
    Posts
    11
    Character
    Luna Celestia
    World
    Bahamut
    Main Class
    Viper Lv 100
    Quote Originally Posted by Deslyxic View Post
    Here's the kicker, to the chagrin of many people here I'm not an actually a bad player, someone pointed me to logs on my character (my main one, not this one on my profile) which for whatever reason has a bunch of logs uploaded from EW normal raids, and I was in the top 70-90 percentile, depending of the fight. I am above average when it comes to DPS in normal raids. So you might call it skill issue all day long, I'm not saying it's not, but when you do consider that more than half the player base could be having an even bigger skill issue than mine.
    Not only that you parse better than those people below your DPS logs in... checks notes... NORMAL Raids ...(which is not even an indication of skill) but you also parse higher in the whining category! Probably 90th percentile too lmao.
    (2)

  9. #1299
    Player
    Coldisthevoid's Avatar
    Join Date
    May 2023
    Posts
    3
    Character
    Rachel Weiss
    World
    Excalibur
    Main Class
    Astrologian Lv 90

    normslol

    Quote Originally Posted by Deslyxic View Post

    Here's the kicker, to the chagrin of many people here I'm not an actually a bad player, someone pointed me to logs on my character (my main one, not this one on my profile) which for whatever reason has a bunch of logs uploaded from EW normal raids, and I was in the top 70-90 percentile, depending of the fight. I am above average when it comes to DPS in normal raids. So you might call it skill issue all day long, I'm not saying it's not, but when you do consider that more than half the player base could be having an even bigger skill issue than mine.

    (that's all of it, feel free to go to town with the responses)
    I don't think a single person below a 97 has really tried in norms you just kind of do your rotation and get oranges in normal / ally raids . I don't get why you're A. bragging about normal logs and B. not saying who your main is

    *edit* just checked my uptime on an normal 88 it was 92% that's kind of terrible but its still high purple
    (0)
    Last edited by Coldisthevoid; 07-30-2024 at 10:53 AM.

  10. #1300
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by SpiltPickle View Post
    There has always been options for the elitists that think normal is too easy. They can go extremes or savages or ultimates. Raising the difficulty of the normal content and locking out players that for whatever reason have difficulty with it is not the answer.

    I hope square enix listens with their wallets, cause I just cancelled my subscription.
    Expecting a player to improve their gameplay over 100 levels is NOT elitism. If you truly think that is, then you have core issues that stem far beyond what an MMO is doing. No RPG in the history of JRPGs has EVER allowed a player to remain with the same skill level as they started. The same applies for MMOs. In all RPGs, you're expected to improve at game knowledge and gameplay as you progress. The amount of improvement necessary varies player to player, as the starting point is different player to player, but the expectation that Dawntrail has on its normal content is not unreasonable whatsoever. Heck... back in ARR, "Normal" raids were savage difficulty. I personally spent days progging Twintania. Simply put, Raids weren't meant for the casual player originally. This was changed in HW to allow the casuals to struggle through them, but raids have always been created specifically for the more skilled players. The same can even be said for alliance raids, with the exception of Myths of the Realm. (And don't get me wrong, I LOVE Myths of the Realm). Crystal Tower had FREQUENT wipes back in the day. Zombie Dragon would typically see 1-2 wipes per run. Phlegaton would see 2-4 on most. Scylla, Glassya Labolas, and Amon would often times wipe the same group in a run. Oh, btw, Glassya Labolas and Scylla used to have mechanics... not many know that, anymore. Xande wouldn't typically wipe a whole group, but I can't tell you how many times I would see 3/4 of the alliance die to Ancient Quaga. Angra Mainyuu was a total nightmare. Cerberus used to 1-tap with Hound out of Hell if you weren't a tank. The tail swipe would also 1-tap the light-armor melees and casters. Feint Particle Beam has single-handedly been the cause of total alliance wipes at least 20 times that I have personally witnessed. All of this on what most people, today, consider to be a braindead faceroll. We still often see wipes on Doomgaze and Scathach. Hollow Diabolos can easily end a run. TG Cid in Orbonne is still wiping alliances today. Nier.... just takes a long time.... And again... these are alliance raids, which most players consider to be uber casual anymore. The Seat of Sacrifice NORMAL is harder than Endwalker Extremes.... I legitimately cleared Zodiark EX in a single lockout with a fully blind PF group for my first clear before early access finished for EW, and I have actually timed out on a Seat of Sacrifice Normal run.... NOTHING in Dawntrail that isn't EX difficulty so far is as difficult as ANY of the previous Extreme fights.... period....
    (7)

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