It's a really weird statement to say people are misremembering difficulty being harder than it was when you're the one that seems to struggle with difficulty in general as far as I can tell from reading this thread. I mean, wouldn't the person who more than likely struggled less with dungeons be a better arbiter of what expacs had harder difficulty opposed to the one who just found all of them difficult?
I think the problem here is you're assuming there's a group that finds 'normal content' easy and another group that finds it hard, when in fact it's more along the lines of most people finding it doable and then another outlier group that's way separated down the line that finds it difficult. The difference here is I think that even people who run savage are closer to the median than the later.
The biggest thing that gripes me is instead of just improving or getting up to par, this small group of people instead focuses on trying to change the content itself. Like is it really so hard to admit that perhaps you're just not good at the game and not even close to the average mark? I mean that as noninflammatory as I can also because I honestly think that's the case. These people believing they're closer to the average player than people who find the content easy is just a giant cope so they can mentally divert the imagined issue of difficulty to the game itself as a problem, rather than themselves being a problem.
Attached is the reality.
