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  1. #7381
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,345
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    DoTs
    Yeah something better to track the DoT would be nice. It often gets burried under all the other debuffs on the boss and you can't see your own DoT on the focus target at all anymore.

    I usually have no problem tracking my DoT, but when it's simply not showing on the UI anymore I have to refresh it randomly ¯\_(ツ)_/¯
    (0)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  2. #7382
    Player Venarius's Avatar
    Join Date
    Jan 2022
    Posts
    67
    Character
    Celeste Valeria
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kohashi View Post
    I guess even the bottom of the barrel can clear Ults if given enough time, huh?
    I mean yes, it do be like that.
    (2)

  3. #7383
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,369
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kohashi View Post
    Sure, let's hear your suggestions for it, cause saying stuff is very easy.
    Literally the post right before yours, links to my suggestions for each of the healers. But in case you missed it, here it is again.
    (10)

  4. 07-22-2024 12:01 AM

  5. #7384
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    So did the Job quest for healer and sadly the poison esuna debuff only stacks to 4 and I had the boss still on 0.1 % hp before the other character does the lb and that’s a bit boring if you ask me.
    (0)

  6. #7385
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Kohashi View Post
    Sure, let's hear your suggestions for it, cause saying stuff is very easy.
    The argument of "you tell me how to fix it" is nonsense, you're not the job designer, you're not paid by SE- there's clearly an issue with healer design, they're the ones that have the onus of fixing it.
    The solution isn't so hard to find anyway, other games do it and, in the past, SE did it too. With some changes to Cleric Stance, you could port HW SCH and it would exactly fix this issue.
    (5)

  7. #7386
    Player
    Aurora428's Avatar
    Join Date
    Jan 2022
    Posts
    75
    Character
    Solis Lux
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    It's crazy to me that they could design PCT's combo system and got zero ideas of how to make healers' DPS more interesting.

    Just giving healers a three hit combo with a job-specific finisher when completed would go a long way. You could have the AST/SCH finisher GCD be a small "use-it-or-lose-it" damage or crit buff while having WHM/SGE have a big damage finisher in the form of tidal wave or placing a temporary turret similar to rook that will attack for a bit before leaving.

    All of this can be done in exactly two (2) buttons and would add a lot more flavor (such as bringing aero and stone back in WHM casts)
    (6)

  8. #7387
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,311
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    I don't think just giving them different flavors of attack under 1 button would be the solution... I would more look to something like Bard's Straight Shot Ready (or Hawk's Eye as it was renamed in DT)... Something where spells, both heals and attacks, could proc the ability to use a separate stronger attack.
    (2)

  9. #7388
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Aurora428 View Post
    It's crazy to me that they could design PCT's combo system and got zero ideas of how to make healers' DPS more interesting.

    Just giving healers a three hit combo with a job-specific finisher when completed would go a long way. You could have the AST/SCH finisher GCD be a small "use-it-or-lose-it" damage or crit buff while having WHM/SGE have a big damage finisher in the form of tidal wave or placing a temporary turret similar to rook that will attack for a bit before leaving.

    All of this can be done in exactly two (2) buttons and would add a lot more flavor (such as bringing aero and stone back in WHM casts)
    Sure that would solve the healers lack of attacks, but what about the lack of healing, healers don't really gotta do crap for healing and that is a problem. Healing just isn't fun in FF14 because there isn't really healing to be done past level 60.
    (0)
    #FFXIVHEALERSTRIKE

  10. #7389
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Why did this double post?
    (1)
    #FFXIVHEALERSTRIKE

  11. #7390
    Player
    Aurora428's Avatar
    Join Date
    Jan 2022
    Posts
    75
    Character
    Solis Lux
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Quote Originally Posted by BunnyQueen View Post
    Sure that would solve the healers lack of attacks, but what about the lack of healing, healers don't really gotta do crap for healing and that is a problem. Healing just isn't fun in FF14 because there isn't really healing to be done past level 60.
    Where did my comment suggest anything about this? The issue with healers is multifaceted and my comment was addressing only one aspect.

    Even if they theoretically managed to get healers to heal frequently, their boring damage button that is the same across jobs is inexcusable.
    (2)

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