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  1. #31
    Player
    CrystalAurora's Avatar
    Join Date
    Oct 2017
    Posts
    20
    Character
    Crystal Aurora
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by W00by View Post
    Chiming in on the Viper/Ninja thing, although they can disconnect very easily compared to other melees, there's still Auto Attacks to consider. Swiftscale and Nin's haste decrease the auto attack timer by a significant margin. If a Viper just does triple Uncoiled Fury without being in melee range, they keep their GCD rolling, but they do lose uptime on autos. In that case, the Viper would lose around 400 or 500 potency from the missed autos. It seems small but worth trying to stick to the boss even if you are using UF.

    That said, I agree with most other things in this thread. I had to quit RDM when I was doing Anabaseios in PF because I was so tired of underperforming melee doing, like, 2k more DPS than me while I was fighting my heart out. Judging by PCT, it might be the Resurrection keeping RDM and SMN down, but BLM isn't doing so hot right now either.

    And Aiming players, rest in peace. They need to do something for that role stat or there will be a huge shortage in Arcadion.
    Yes of course but when you are comparing said classes to other jobs in their role who have very low potency ranged attacks and who are also still missing some auto attacks from disengaging the gap between them would only increase the more that the boss forces disengage... not that I actually think that any sort of significant disengage will happen and I am not sure why people are expecting there to be enough to make the ranged tax meaningful.

    As far as the Phys Ranged shortage I will say that it was already noticeable in Endwalker and considering they didn't do anything to draw people back into that role I expect it to be the same. Switching to melee last expansion was just funny to see that in a significant portion of the PFs healers would fill quicker than the physical ranged spot in savage.
    (0)

  2. #32
    Player
    W00by's Avatar
    Join Date
    Jun 2019
    Posts
    111
    Character
    Luka Aalekai
    World
    Midgardsormr
    Main Class
    Viper Lv 100
    My point with NIN and VPR was that because their auto attack CD is shorter, they miss more Autos than other jobs would. But they still handle downtime better, yeah.

    I'm already feeling the ranged shortage, man. Recruiting for my Savage static, I can find a million and one melees but literally no aiming.
    (1)

  3. #33
    Player
    Ruminous's Avatar
    Join Date
    Jul 2015
    Posts
    232
    Character
    Minerva Goldwinne
    World
    Siren
    Main Class
    Machinist Lv 100
    Just recruit another caster, it's pretty much the same thing. Preferably a rdm if you need someone with a defensive. Magic barrier is pretty much the same thing unless the buster is a phys attack, which, you know, are pretty rare for raidbusters.
    (0)

  4. #34
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Thyrand View Post
    I love ranged complaining about melees when they got it way easier in every single aspect in this game
    I assume you just mean phys ranged? Because melees have had it easier than casters for the entirety of Endwalker with solar system sized hitboxes. Nice to see smaller hitboxes again, melees gotta work to justify that extra damage they do. Even if you do mean only phys-ranged, I'd argue bard is harder than a good portion of the melee roster

    Quote Originally Posted by Basteala View Post



    Picto maybe. Black Mage is *barely* above the other casters in damage right now. It's base damage is worse than Picto's, and it has no utility--and it's actually hard to play. Until SE fixes this, Black Mages won't be on the bench, they'll BE the bench.
    Nah, we'll be the Pictos lol
    (1)
    Last edited by LilyPendragon; 07-19-2024 at 05:49 PM.

  5. #35
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Phys range is in a bad spot
    Bard is still a very awful job due to the tripling down on the song rotation and radiant finale.
    Dancer basically became more brainless and overcaps on esprit like hell.
    Machinist feels fine I guess but it's damage is awful.

    Yeah bringing a picto to replace Phys range is a better choice tbh. Even RDM too since it has a raid buff and a raid shield. Phys range needs a complete role rework.
    (0)

  6. #36
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,505
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    BRD is in a really bad spot as it’s a legit complex job that gets terrible damage because of its role

    If BRD was the same job but as a melee it would be up with RPR and VPR for the top spot, but since it’s a phys ranged it just gets randomly declared to do low damage despite its apparent complexity

    Role shouldn’t dictate thereotical upper damage limits, job design should because right now BRD puts in so much effort to get so little out of it
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #37
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,163
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Let's not push it BRD is far from complex at a basic level. It's just finicky, not intuitive and annoying to optimize, but it's not exact rocket science either.

    Quote Originally Posted by Ramiee View Post
    Phys range is in a bad spot
    Bard is still a very awful job due to the tripling down on the song rotation and radiant finale.
    Dancer basically became more brainless and overcaps on esprit like hell.
    Machinist feels fine I guess but it's damage is awful.

    Yeah bringing a picto to replace Phys range is a better choice tbh. Even RDM too since it has a raid buff and a raid shield. Phys range needs a complete role rework.
    What's wrong with the song rotation? Besides that the recast could be adjusted? I think it's a neat and unique concept proper to the job. I'd kill to get something flavorful like that on mch...
    (1)

  8. #38
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,505
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valence View Post
    Let's not push it BRD is far from complex at a basic level. It's just finicky, not intuitive and annoying to optimize, but it's not exact rocket science either.



    What's wrong with the song rotation? Besides that the recast could be adjusted? I think it's a neat and unique concept proper to the job. I'd kill to get something flavorful like that on mch...
    I mean finicky not intuitive and annoying to optimise are exactly what makes it a difficult job

    Think about it at baseline SAM is just keep banana up, do your midare loops spam shinten with kenki. Optimising it at baseline involves hagakure filler sticker dumps but it’s in the same position in the sense of it’s easy to just press everything as it lights up and do decent damage

    BRD isn’t as hard to gold parse optimise as SAM but I’d certainly have it as harder than RPR, harder than NIN and around the DRG level
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #39
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by EdwinLi View Post
    At this point they should just do what most old MMOs do with the whole DPS job situation. Do not give a care about the aspect of them be Melee, Range, and Mages. Just make them all do BIG damage and do not let the whole Mobility aspect of a job affect them.

    If players want the enjoyment of big DPS with melee range encounters then let it them just play Melee DPS, if they want Mage Experience with cast time to do BIG DPS then let them be mages, and if they want to do big DPS equal to Melee and Mages without the risk of Melee and Mage's cast time then let them play Physical Range DPS.

    This is how it mostly was in older MMOs and why Gun Jobs (or any mobile DPS jobs sometimes) in those that introduce them tend to be absurdly overpowered and it is just mostly player choosing melee, mages, or range as a preference.
    So then Physrange becomes the best and then people complain about that instead.
    (2)

  10. #40
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I mean finicky not intuitive and annoying to optimise are exactly what makes it a difficult job

    Think about it at baseline SAM is just keep banana up, do your midare loops spam shinten with kenki. Optimising it at baseline involves hagakure filler sticker dumps but it’s in the same position in the sense of it’s easy to just press everything as it lights up and do decent damage

    BRD isn’t as hard to gold parse optimise as SAM but I’d certainly have it as harder than RPR, harder than NIN and around the DRG level
    Well, then you also have third eye and a lot of trial and error to see what you can get away with.
    With some support, you can even take some tankbusters JUST for 10 extra Kenki. That's largely why parsing as Sam is difficult. Most of us don't go that extra mile.
    The job itself isn't really complex- none of the jobs in this game are. I mean, i've seen groups let the Sam pull every fight JUST for 10 Kenki after the auto attack.
    (1)
    Last edited by GoatOfWar; 07-19-2024 at 09:09 PM.

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