Are we transitioning from Meleewalker straight into Meleetrail?
Another xpac of ranged being second class citizens?
Too early to tell but I'm placing my bets on it.
Are we transitioning from Meleewalker straight into Meleetrail?
Another xpac of ranged being second class citizens?
Too early to tell but I'm placing my bets on it.
Last edited by Lanvaldear; 07-17-2024 at 07:17 AM.
Sigh, don't worry us healers have the bench already warmed up
The game's unwillingness to tune mobility and utility to their actual worth and instead just destroying the job's damage is one of my least favorite things about this game.
I'm still wrapping my head around them reworking SMN the way they did when they knew they were going to make it terrible lol
Hey it could be worse. Literally what use does Black Mage have right now?The game's unwillingness to tune mobility and utility to their actual worth and instead just destroying the job's damage is one of my least favorite things about this game.
I'm still wrapping my head around them reworking SMN the way they did when they knew they were going to make it terrible lol
Picto maybe. Black Mage is *barely* above the other casters in damage right now. It's base damage is worse than Picto's, and it has no utility--and it's actually hard to play. Until SE fixes this, Black Mages won't be on the bench, they'll BE the bench.
Last edited by Basteala; 07-18-2024 at 05:21 AM.
I'm more so referring to when the savage patch drops since they have shown that they are always willing to give BLM massive buffs whenever its needs it.
Yeah, BLM never stays bad. It will get the buffs its due/deserves and then some.
Poor MCH over here with no movement utility, no damage buffs, no party support (unless you count dismantle) and consecutively the bottom 3 DPS in the game since HW. It hasn't been good since it was a gunbard.
Fingers crossed because it's frustrating. At least SMN and RDM bring raises to the party.
That said, the "ranged" tax is kinda nonsense.
This is some EW-revisionism. BLM suffered through a lot of ShB and SB. It became good on either expac only in patch in .4, although BLM was decent in 5.0 before Savage dropped.
The new bosses actually pose some challenge to melee dps. Ofc, this comes with the addendum they challenge casters basically as much, if not more... (not you SMN, you don't count).
Balance is still completely off, but it's dishonest to say the new NM raids don't make melees work quite hard for uptime (I even think perfect uptime might be impossible on some mechanical combinations, though they're only dropping two or three gcds in the whole fight at worst).
I'm not going to pretend any job in XIV is particularly challenging, but it's funny seeing this take aimed at Pictomancer, which is tied with Black Mage for the highest gap between each percentile- usually a sign that a job has a low floor, a high ceiling or, in the case of these two jobs, both. For the playerbase at large, it seems it's about as hard as any melee at the very least.You're getting mixed up with Pictotrail. Don't worry, you definitely still have options available to you if you're only able to keep up with sub-30 APM caster gameplay with scheduled coffee breaks between button inputs. Yoshi-p was always going to look out for his main role.
Last edited by Galvuu; 07-18-2024 at 10:16 AM.
Ironically enough you're revising history because BLM was a top tier DPS job the entirety of Shadowbringers, going neck and neck with SMN (Pre nerf) and never dropping out of the top 3.
You have to go back to pre Alphascape in Stormblood to find a time in which the job wasn't getting buffed for an extended period of time during a time in which it was struggling.
Even when it was "Weak" Last expansion it was just weak in that it wasn't a top 2 DPS job... It was just below some of the melee while being on par or above a couple of them without the gap ever being massive between it and the top dps job.
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