Results -9 to 0 of 602

Threaded View

  1. #10
    Player
    BokoToloko's Avatar
    Join Date
    Jan 2017
    Posts
    409
    Character
    Boko Toloko
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by VoidsentStatus View Post
    Ah yes, maybe I should throw you into a different game besides Final Fantasy, put you in the tank role, and immediately I'm going to force you to tank things in the hardest method possible day 1, with no knowledge of content structure, future mechanics in instance, no knowledge of healer kits and cooldowns, no open world practice for your rotation, and see how flawlessly you run. But if you die, it's a you problem right?
    The fact you need to go outside FFXIV to make your point says everything. You can't argue about how things are done here. And even then, your example is, simply put, hogwash:

    - No one begins doing multiplayer content in a MMO unless it's a purely PvP. This game is the furthest from being an exception. Players get plenty of time to learn and plenty of resources.
    - In MMO, we get time to understand the basics before running the easier parts of multiplayer instances- If, by that time, I haven't captured the essentials of tanking BEFORE jumping in... yes. It's on me. Being a newcomer doesn't excuse me from trying to learn and improve.
    - If, by endgame, I don't have an understanding of the tanking mechanics or how the instances work, yes, it IS on me. I have all the leveling process to understand how my class works, how the game mechanics works and, if I'm still confused, to read a guide in order to understand what I should or shouldn't do. Each player has the final responsibility on what they learn or don't. If you refuse to learn, you're burdening other players for no reason.
    - If we die, we die. Most cases (including FFXIV) we just run back to where we die, and try again. If I fucked up, I apologize and tell I'm new and learning. Do I expect them to slow down for me? No. I take what advice I get and try to do better.. The other players' responsibility is to understand not to flame me for mistakes out of ignorance but to offer advice so as to improve the run.

    And if the run in FFXIV is going badly and I identify the problem for it (for example, a WHM trying to proc free cure), I'm not going to slow down just to accomodate someone who's not playing right. I tell them what's wrong and ask what they have to do in order to improve. And that's not creating a problem. That's solving one. And if whoever is being a deadweight dismisses the advice and/or gives attitude, that's an easy dismiss vote. If someone is unwilling to improve and pull their own weight, no one else should allow themselves to pull if for them.
    (6)
    Last edited by BokoToloko; 07-19-2024 at 04:43 AM.