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  1. #1
    Player
    momerath's Avatar
    Join Date
    May 2023
    Posts
    2
    Character
    Gehren Ejinn
    World
    Goblin
    Main Class
    White Mage Lv 100
    I'm posting here for the first time to offer this counterpoint: the difficulty on this content has been EXCELLENT.

    I'm not an extreme or savage raider FWIW; in fact I've never cleared a savage fight and have only ever unsync'd extremes. But this was the first time since Shadowbringers that I felt like the game was using actively engaging fight mechanics again. I loved it.

    Even the expert dungeons and stuff have felt so much more interesting and engaging compared to the boredom of Endwalker fights.

    It's very possible to learn these and play these without being an extreme/savage player. They aren't overly difficult-- you just have to take some time to learn them and accept that failure is okay. Practice makes perfect as they say.

    More of this please!
    (3)

  2. #2
    Player
    Kesmar's Avatar
    Join Date
    Jul 2014
    Posts
    9
    Character
    Hanekawa Celphast
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by momerath View Post
    I'm posting here for the first time to offer this counterpoint: the difficulty on this content has been EXCELLENT.

    I'm not an extreme or savage raider FWIW; in fact I've never cleared a savage fight and have only ever unsync'd extremes. But this was the first time since Shadowbringers that I felt like the game was using actively engaging fight mechanics again. I loved it.

    Even the expert dungeons and stuff have felt so much more interesting and engaging compared to the boredom of Endwalker fights.

    It's very possible to learn these and play these without being an extreme/savage player. They aren't overly difficult-- you just have to take some time to learn them and accept that failure is okay. Practice makes perfect as they say.

    More of this please!
    This. New dungeon aren't hard once you understand them, no dungeon is, but they are FUN. I actually want to play expert roulette unlike Dead Ends or that void dungeon with the trash pack "boss." New mechanics finally are good. New normal tier is very fun with some fun ideas going on. We literally just had "#healerstrike" over dungeon content not being engaging, we get the tiniest amount of spice, a couple new mechanics, and people start complaining the other way. Maybe instead of complaining you learn how to play the game. Learn how to look at the screen, see what's happening, and think to piece it together. Don't get mad if you die, use it to learn and improve. It's end game content in a video game, it's not supposed to be playable asleep.
    (3)

  3. #3
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kesmar View Post
    This. New dungeon aren't hard once you understand them, no dungeon is, but they are FUN. I actually want to play expert roulette unlike Dead Ends or that void dungeon with the trash pack "boss." New mechanics finally are good. New normal tier is very fun with some fun ideas going on. We literally just had "#healerstrike" over dungeon content not being engaging, we get the tiniest amount of spice, a couple new mechanics, and people start complaining the other way. Maybe instead of complaining you learn how to play the game. Learn how to look at the screen, see what's happening, and think to piece it together. Don't get mad if you die, use it to learn and improve. It's end game content in a video game, it's not supposed to be playable asleep.
    I'm gonna be real, the people who did the healer strike arent the same people complaining about dungeon difficulty. I would know, I'm one of the people who joined the healerstrike. Then I did the msq... and started reconsidering after seeing how much damage was going out and how the emphasis on vuln stacks was lowered. I have no faith in Square Enix after years of being let down, but this is one of those cases where I feel like they actually nailed the difficulty. I'm still kinda struggling with myself, but I am strongly considering actually picking up healer again. I know I'm just one person, but it does go to show that if you make the content more engaging and challenging, it does actually benefit people more than it harms. Depends on how bad the 7.05 changes fuck up Viper ;P
    (3)