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  1. #41
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    160
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mlem View Post
    Yeah and maybe half knockback distances to help out around Maulhead. There doesn't need to be bespoke buffs for each and every dungeon. Just a massive generalist buff that's copy and pasted into each Duty Support. The only objective is so that literally everyone can clear the MSQ every step of the way without frustration and clear the final quest and start crafting, exploring, flying around, doing whatever they can then handle. Simple and easy.
    So basically making the Echo available for MSQ Dungeons Duty Support after like X amount of wipes
    (1)

  2. #42
    Player
    Mlem's Avatar
    Join Date
    Jul 2024
    Posts
    27
    Character
    Forgiven Maidery
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by EponaTBHSMH View Post
    So basically making the Echo available for MSQ Dungeons Duty Support after like X amount of wipes
    I wouldn't even lock it behind some number of wipes. I wouldn't lock Easy Mode for solo duties behind a failure either. The MSQ's job is to tell a story and if someone doesn't want any stress while they follow a story, I don't see anything wrong with that.

    I can generally clear a solo duty first try (unless Scions venn diagram me) because I am vaguely passable at video games but if I could slap on Easy Mode immediately, I still would every single time during an MSQ run because it just isn't ever going to be that interesting. I just do not care. Having to push buttons harder and faster is not enhancing my experience at that point. I don't do that for dungeons because they are rarely dull or terribly frustrating to me, but if I'm wiping lots in the first run, I don't enjoy it, I'm just putting up with it impatiently because I'm currently following a story and I just want to get on with things. As soon as the story's done, I can double back to expert roulette, Alexandria pops, my healers are employed and wiping is fun again. There is a reason gaming as a whole was allergic to difficulty for a time, because games had started trying to tell big cinematic stories but game overs directly work against that. That particular taboo's been broken but it's only well done in carefully thought out ways and leans on the target audience.

    As a very extreme example, Elden Ring, which is a hard game, also has a story, but because of the way the story is told in drips and drops through the environment and flavour text, you're rarely at a point where you just need that next chapter told and dying 10 times to some random guy in a cave becomes more of a hassle than a gaming experience. An FF MSQ is basically at that point all the time. When was the last time you got an outright game over screen while doing the main storyline in a Final Fantasy game? Probably never. At least I never did, even as a very young child, and it was great because I could focus on the story, talk to people, read the things, do the things that need doing, more story, all the way to the end without interruption.

    FFXIV is in a special position where the target audience is everyone who currently owns the game and has a sub, which is, evidently, the full breadth of almost everyone from hardcore to super clicking the default hotbar with a mouse I'm looking for another bookshelf to lift as a ceiling piece casual. So the stress tolerance to the MSQ, which many or all low stress activities are generally locked behind each patch, is especially demanding, and attempting to gatekeep that is extra detrimental. In time, there's going to have to be a discussion on how much dev resource is put into true casual combat content in the EW vein because the gap between Savage and Dungeons has been closed at the expense of opening the gap between regular mobs wandering around the map and dungeons.

    But for now, just slap down the Easy Mode or the Super Echo, whatever you want to call it and unblock the expansion that people have paid for.
    (4)
    Last edited by Mlem; 07-17-2024 at 09:05 PM.

  3. #43
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mlem View Post
    But for now, just slap down the Easy Mode or the Super Echo, whatever you want to call it and unblock the expansion that people have paid for.
    Who is currently "blocked" by instance difficulty? I've not met anyone who couldn't complete a duty and was unable to progress the MSQ.
    (11)

  4. #44
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    717
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mlem View Post
    But for now, just slap down the Easy Mode or the Super Echo, whatever you want to call it and unblock the expansion that people have paid for.
    I sometimes wonder if some of the people who log into FFXIV like playing it as a game at all.
    (17)

  5. #45
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    I had no idea people are even wiping this much on the dungeon. Granted I main broken asf Scholar but it's literally just reading what could be unavoidable versus avoidable damage from the boss abilities.
    (1)

  6. #46
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Volgia View Post
    I sometimes wonder if some of the people who log into FFXIV like playing it as a game at all.
    I met people in discord who didn't even finish the MSQ of ShB after a year of playing because all they do is standing around in Limsa
    (6)

  7. #47
    Player
    Minali's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    578
    Character
    Minali Flo'uf
    World
    Twintania
    Main Class
    Ninja Lv 100
    I liked the idea mentioned elswhere of just slapping maybe 5 "lives" on people in an easy version of duty support, so you don't have to redo a fight from scratch if you died once. We already had this in the final Endwalker solo duty, I don't see why one can't just add this to Duty Support as well.
    (2)
    Last edited by Minali; 07-18-2024 at 03:46 AM.

  8. #48
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Minali View Post
    I liked the idea elswhere of just slapping maybe 5 "lives" on people in an easy version of duty support, so you don't have to redo a fight from scratch if you died once. We already had this in the final Endwalker solo duty, I don't see why one can't just add this to Duty Support as well.
    I never use trust or dudy support, but doesnt the healer rezz you if you die? i think that was the case on Hydaelyn
    (0)

  9. #49
    Player
    Minali's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    578
    Character
    Minali Flo'uf
    World
    Twintania
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Arohk View Post
    I never use trust or dudy support, but doesnt the healer rezz you if you die? i think that was the case on Hydaelyn
    I don't remember how it was in that specific trial, but when you die in a Duty Support/Trust run, it counts as a wipe and you have to reset from wherever the last checkpoint was. The NPCs can raise each other but not you. No clue why not, maybe some technical thing.
    (0)
    Last edited by Minali; 07-18-2024 at 03:46 AM.

  10. #50
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    If you're relying on your reaction speed to do the mechanics on the first boss in Alexandria, you're doing something wrong.
    (7)

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