Quote Originally Posted by Penguinvader View Post
So based on your 4 complaints, you want a fight with:
-standard telegraphs
-No overlaps, only 1 mechanic at a time
-Happening even slower than they already are
-No running around, everything is easy to evade
So just, an orange area lights up on the floor and goes off 10 seconds later? That sounds fun to you? I think you are in the minority. I have had 0 issues doing these fights in the duty finder with random ppl, aside from wiping once or twice or having to heal a lot because people are failing mechanics (which, if anything, makes it more fun).
Want I want, what I really, really want is:
-More standard telegraphs than custom ones, like the previous expansions.
-Simpler and better telegraphed overlaps, like the previous expansions.
-Slower resolution particularly when there are multiple stuff happening at the same time, like the previous expansions.
-Less headless chicken run mechanics.

People that like this new difficulty call it "exhilirating" or some such, I call that "stressful". The same people call the old difficulty "snoozefest", I call it "chill". I don't like "stressful" content that's why I don't extremes or savages anymore, I like "chill".

My point is that people that like "exhilarating" content and not an "snoozefest" do have content that fit that requirement, it's called extremes, and savages, and ultimates, etcs.
But until previous expansion people like me that like "chill" and not "stressful" had content to do, it was dungeon and normal trials and normal raids. DT changed that, one too many dungeon bosses are on the stressful spectrum, so are normal trials and normal raids.

I had a place in this game and now I don't feel like I do anymore.