Page 4 of 125 FirstFirst ... 2 3 4 5 6 14 54 104 ... LastLast
Results 31 to 40 of 1403

Hybrid View

  1. #1
    Player
    CinaedhVik's Avatar
    Join Date
    Apr 2024
    Posts
    18
    Character
    Cinaedh Vik
    World
    Jenova
    Main Class
    Sage Lv 100
    And furthermore, players need to understand ITS OKAY to fail. It's okay to get a vuln stack, or fall off the arena, or get KO'd and wipe. You don't lose EXP like in FFXI for dying. You just start again. This raid tier is tuned properly: there's a challenge, but that challenge is not so difficult that you can't overcome it in a few pulls or, if things go really awful, a single lockout. You're not meant to be able to queue into any duty blind and clear without a single mistake every time, unless you're some hardcore type gamer who can read ahead. Even so, those of us who do savage raids still make mistakes now and then. Mistakes are okay. It's too bad you're quitting before even trying.
    (174)

  2. #2
    Player
    Zyvex's Avatar
    Join Date
    Mar 2021
    Posts
    14
    Character
    Syvex Dilecta
    World
    Odin
    Main Class
    Warrior Lv 100
    Hey, as someone who has not struggled the slightest bit on any of the normal content so far, I'd like you to accept your place in this matter and go back to preparing the crafting of my week 1 gear.

    You correctly identified these raids as optional content for a significant portion of players that have long wished for something more interesting than the stale repetition of basics in different colors.

    If you have counted yourself as part of that that group, I'm sorry to break it to you but if you struggle on this tutorial level, you never were.
    If you never were part of that group or didn't want in in the first place, you are in no position to lead such a discussion.

    I really hope they amp it up a little and bring Savage back to what it was in SHB and before, maybe even surpass it. Not just in difficulty but also in sense of accomplishment and creativity.

    So far Dawntrail brings an amazing start to the raid content, which leaves me and MANY others with great hopes and anticipation. We do not wish for you to be part of this, if your only contribution is holding groups back in optional content or instead of looking to improve, you cry on the forums.

    In the famous words of fans of some of the most successful game series ever made: git gud
    (54)

  3. #3
    Player
    Daanny's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    1
    Character
    Daanny Equinox
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Honestly if this was under any other game forum I'd think you're trolling lol. It only makes sense that the game gets harder because this is a game... and you're lvl 100 now instead of lvl 90. Imagine if you played a game that never got past tutorial difficulty, would that be fun?

    Anyway, if the fight is difficult, practise will help; if you don't want to play the content, then don't play the content.

    Also addressing the "we don't do this content alone" paragraph: you said it's not an issue of learning the fight, because you can do that. Why is it that other people don't get a chance to learn the fight and die/wipe the way you were allowed to? Make it make sense.
    (20)

  4. #4
    Player
    Hueste's Avatar
    Join Date
    Mar 2016
    Location
    Ul'dah
    Posts
    2
    Character
    Depression Rhiki
    World
    Sargatanas
    Main Class
    Samurai Lv 90

    Damn

    Hmm, Jenova, checks out.

    Memes aside, I hate to tell you but expansion after expansion this game has been getting easier and easier. I'm saying this as I have played since basically the beginning of the game. We used to have enrages in normal raids and trials. If you think this is difficult, I do not know what to say to you, and this is coming from someone who learns very slowly.

    In all honesty by your 9th death and I'm assuming you would've seen all the mechanics (because they loop endlessly in normal raids since there is no enrage in them), you.. should've noticed how to avoid mechanics by looking at everyone or looking at the boss/ arena during mechanics being cast as to where to go.

    Do you do EX trials or do you avoid those? For I do not understand why you find these difficult, considering it's just mechanics from ARR to current.

    Sadly, my rear is the kind that wants the enrage back in normal raids and trials, so that people actively engage in the fights and learn mechanics, regardless of wiping. Eventually, you'll get through them or maybe just play with friends if you do not play with them yet, or make some.
    (10)

  5. #5
    Player
    PangTong's Avatar
    Join Date
    Mar 2016
    Posts
    247
    Character
    Reginald Thorne
    World
    Ultros
    Main Class
    Monk Lv 100
    PLEASE keep the increased difficulty. It's so, so nice to have content that doesn't make me fall asleep and actually makes me want to play the game. Endwalker content was so boring, the game needs this so badly.
    (40)

  6. #6
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Hi Devs please ignore this thread, this is the best normal raid series in forever and better than the yawnfest of EW normals.

    I got P4N in normal raid roulette after doing R1-4 and the difference is staggering in how sluggish P4 felt.
    (26)

  7. #7
    Player
    NicoFF's Avatar
    Join Date
    May 2020
    Posts
    4
    Character
    Nico Cox
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by CinaedhVik View Post
    And furthermore, players need to understand ITS OKAY to fail. It's okay to get a vuln stack, or fall off the arena, or get KO'd and wipe. You don't lose EXP like in FFXI for dying. You just start again. This raid tier is tuned properly: there's a challenge, but that challenge is not so difficult that you can't overcome it in a few pulls or, if things go really awful, a single lockout. You're not meant to be able to queue into any duty blind and clear without a single mistake every time, unless you're some hardcore type gamer who can read ahead. Even so, those of us who do savage raids still make mistakes now and then. Mistakes are okay. It's too bad you're quitting before even trying.

    This 1000% this comment, Normal Raids are supposed to be mid content, designed to be challenging to the player but not so hard its punishing like Savage if you get hit but AOE's or die, though I'm starting to think you've only made this post to bait responses (Talking to OP), I've been hit and died many times, the DOT you receive after getting hit by some AOE is a bit nasty but still manageable by using own self healing and healing from healers
    (6)

  8. #8
    Player
    TeoMoonstrider's Avatar
    Join Date
    Jul 2024
    Posts
    1
    Character
    Teo Moonstrider
    World
    Louisoix
    Main Class
    Viper Lv 100
    The bar for difficulty HAD to be raised. Similar to how there is a small amount of the playerbase that clears ultimates, on the opposite end of the scale there is a small amount of the playerbase that can struggle with raids like these

    There is such a vast majority of casual+ players who seem to enjoy this newer difficulty. People who clear savage and ultimates and such are expected to go to party finder to get their clears in, why can't the same apply on the opposite scale? If someone really is unable to clear this or struggle too hard through duty finder you can absolutely list a group on party finder and find plenty of people who would be more than happy to go through and learn with you.

    The game won't be balanced around the best 5% of the playerbase, and it can't be balanced around the worst 5% either. The fights can get hectic, but there really is no tight DPS check you have to meet or such, if you have played the hundreds of hours it takes to reach these raids there needs to be a basic expectation of skill to have the content be interesting for the majority of the playerbase
    (7)

  9. #9
    Player
    Bondee's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Qhi Laqi
    World
    Ultros
    Main Class
    Red Mage Lv 100
    You've been playing the game for 100 levels, lock in
    (5)

  10. #10
    Player
    GrootAkkedis's Avatar
    Join Date
    Sep 2015
    Posts
    5
    Character
    C'tadhara Shiva
    World
    Leviathan
    Main Class
    Paladin Lv 60
    Quote Originally Posted by CinaedhVik View Post
    And furthermore, players need to understand ITS OKAY to fail. It's okay to get a vuln stack, or fall off the arena, or get KO'd and wipe. You don't lose EXP like in FFXI for dying. You just start again. This raid tier is tuned properly: there's a challenge, but that challenge is not so difficult that you can't overcome it in a few pulls or, if things go really awful, a single lockout. You're not meant to be able to queue into any duty blind and clear without a single mistake every time, unless you're some hardcore type gamer who can read ahead. Even so, those of us who do savage raids still make mistakes now and then. Mistakes are okay. It's too bad you're quitting before even trying.
    I agree. No one is perfect, we all make mistakes. The point is to learn from the mistakes and improve, and not be a quitter.
    (2)

Page 4 of 125 FirstFirst ... 2 3 4 5 6 14 54 104 ... LastLast