The first fight felt a little undertuned if anything but that's probably a good thing for the first raid fight of the expansion. Mechanics very intuitive (assuming someone isn't completely new to the game using a boosted character), damage taken for failure forgiving.

The second fight will feel better when players have had a chance to gear up a little and are more used to the mechanics. The fourth fight felt like it got normal difficulty spot on.

The third fight is a mess. That felt more midcore than normal. I think it's going to destroy interest in continuing the raid series for a lot of players that usually would do normal at least for the story.

The aesthetic is not my thing. Most of the music is not my thing.

The story is definitely not my thing and it's left me debating if I want to bother with the rest of the raid when it gets released later in the expansion.