Results 1 to 10 of 183

Hybrid View

  1. #1
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    861
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Eudyptes View Post
    In actual boss fights there aren't enough TN charges to cover every positional you can't hit due to mechanics on like 90% of bosses now. I mean this is literally why they have been removing them more and more and reducing the potency lost over the years. Because even SE knows it's just not feasable and if they left it as it used to be melee would either be flat out the inferior role, or they would have to make the bonus so high that they would be insanely broken on the boss fights that remove positionals already.

    I'm sorry, but it's just a bad system. Imo they should be removed entirely so boss fights can be designed entirely without them in mind. It'll allow for even more unique and interesting mechanic options. Which I mean already seems to be the direction they are going anyway.
    People have been hitting almost if not all positionals in the hard content where they're actually challenging to get like Ultimates, P3S, P5S or P11S.

    Also, missing positionals hardly means taking huge damage losses, quite the opposite. Whether this should change or not is a different question.

    Positionals have never dictated fight design, otherwise all omnidirectional fights would be great yet they're not (e. g. P7S).
    (3)

  2. #2
    Player
    Eudyptes's Avatar
    Join Date
    Aug 2013
    Posts
    233
    Character
    Summer Lebeau
    World
    Jenova
    Main Class
    Monk Lv 100
    Quote Originally Posted by Aco505 View Post
    People have been hitting almost if not all positionals in the hard content where they're actually challenging to get like Ultimates, P3S, P5S or P11S.

    Also, missing positionals hardly means taking huge damage losses, quite the opposite. Whether this should change or not is a different question.

    Positionals have never dictated fight design, otherwise all omnidirectional fights would be great yet they're not (e. g. P7S).
    I didn't say they dictated fight design, I said it's in the back of their mind (very big difference there). They are not at the fore front of designing encounters, but they do have to be considered since all roles have to be considered. In fact that's exactly why they are reduced as much as they are now, because we simply cannot have today's fights with ARR's positionals. Ultimate raiders also do not hit every positional unless they fight is extremely immobile, I've been raiding for years, there are many fights we just outright ignore positonals during certain parts of the fight just because you wll screw up/risk screwing up a mechanic to hit them and the loss nowadays isn't really a big deal.

    That said, my point was never about how big a deal it is to miss them, but rather the fact that missing them for playing the game correctly is bad design. It doesn't matter if it's 1 damage loss or 1000.
    (0)

Tags for this Thread