Again, you're badly exagerating the proportions. Tanks can't provide the same amount of healing healers can.
The problem is that there's no need for so much healing because SQEX doesn't want to stress healers in dungeon, so it results in Tank healing being sufficient to heal casual content.
And if you take content that requires higher HPS, that's survivorship bias, 99.9% of the players have 2 healers in their composition. Solo heal/No healer is a challenge for an extreme, very talented minority that absolutely doesn't define the majority.
Such group even pick one or multiple paladin because they have access to Clemency, a GCD that exist since Heavensward and was never a problem.
Mind you that tank popularity rose in Shadowbringer, not Endwalker. Tank sustain wasn't as big back then, they simply removed the reduced damage from tank stance.
So Tank sustain is completely out of the equation in tank popularity.



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