Do you not see the problem with your logic
“Tank sustain isn’t actually that good it’s just that healing is so low that tank sustain is actually good”, if healing requirements are low enough the tank can cover them effectively then tank sustain is good, there is no two ways about that. This also extends to savage content, tanks heal themselves almost twice as much as the healers heal them and 90% of healer healing on the tank is incidental AOE healing, tanks simply don’t need to be healed in any content
The problem with off comps is becoming worse, there is now 7 seperate videos of an on patch extreme (vali) being cleared by a pickup PF group of 8 tanks, every expansion this problem becomes worse, you certainly ain’t clearing vali with 8 healers or anything above extreme with no DPS players, healers are consistently the ones left on the cutting room floor and it can’t be passed off as “extremely talented minority” when tje only thing stopping it from being more common is convention
Yes tank popularity went up in ShB, right when WAR first got the “baby mode immortality” in dungeons with nascent flash and raw intuition, it wasn’t as bad as bloodwhetting was but unlike abyssal drain DA’s you didn’t need a brain to be immortal as a WAR, and surprise surprise ever since then WAR has been the most common tank



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