Quote Originally Posted by Inosaska View Post
Removing them allows more players to enjoy the jobs without having to worry about where they're standing to hit optimal damage and can focus on the mechanics of the boss fights.
I have a theory, so humour me for a bit. However, it is only a small subset of people who actually care about positionals.

Starting at the more casual players/less skilled, whatever you want to call them. Regardless, these are people who play the game for fun and aren't to interested in optimising jobs. They don't care about positionals so whether a job has them or not is of no consequence. Obviously here, whether positionals are there or not, doesn't matter.

Going to the opposite side, the highly skilled players, the ones who find the optimising of positionals fun would obviously hate the fact positionals are gone.

Then, we have the people in the middle. These can be split into 2 types of players. Ones who want positionals to stay and ones who want them gone. Focusing on the ones that want them to stay, they enjoy trying to optimise for positionals, they might learn fight to fight where to use true north etc. They also understand that missing a positional here and there isn't that much of an issue.

So now we talk about the last set of people, the ones who want them gone. They tend to be the ones who seem to put positionals on some sort of pedestal. If you miss one, it is the end of the world, they are a hinderance to your gameplay, so they should be removed...just because they don't like them.

The problem here, which seems to be a common thread in a lot of things, is the players mentality. As is evident by your post, you seem to put doing positionals above doing mechanics. However, boss mechanics should come first, whether you can hit the positional or not. Optimising positionals come after.