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  1. #6
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Being forced to queue for roulettes or spam FATEs due to level locking wouldn't suddenly make the lack of gameplay in the MSQ any better. It'd feel incredibly arbitrary and lazy because that's exactly what it would be. When people complain about the lack of gameplay, especially in Dawntrail's MSQ, they want the story they're actively participating in to give them gameplay elements not have to abruptly pause and do random trials or dungeons for EXP. Frankly, that would make the 90-91 levels worse because spamming FATEs/dungeons can get boring already. In your hypothetical, I'd have to do it... then return to a very boring story segment. I was already on the verge of skipping cut scenes--something I never do. If they repeatedly level locked me, I'd 100% become a story skipper and NG+ it later when I can go through the whole thing without issue.
    I would argue that people want to be engaged in the world, not necessarily with a single story. Take Tam-Tara Deepcroft Quest chain and subsequent hard mode quest chain, did you not find that engaging when you first did it. I agree being forced to repeat dungeons and grind them is not fun, I remember the Aurem Vale runs back to back to hit 50 back in ARR . Again, that's not what I'm suggesting. Have you everyplayer GW2? Each part of the map has it's own little storyline where you do objectives to fill hearts once filled they are fiinished. ESO does something similar with self contained story lines in points of interest that you go through, this would be a huge boost and a way of breaking up the MSQ which by it's nature is always going to be more cutscenes than it isn't, you can balance the exp so players don't have to grind them, they have the option of what path they want as opposed to being functionally railroaded by the MSQ. So have the MSQ be more to the point, with only the pertinent information dumped on the players for the plot and storyline, and then have the world tell the players the rest of the story of that country region etc etc.
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    Last edited by Malthir; 07-13-2024 at 01:40 AM.