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  1. #1
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,078
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Magikazam View Post
    More like you choosed to ignore it back then. I remember complaining about it but people keep using the excuse of ''It the finale of our 10 years adventure, they got no time for this kind of stuff''. Just go do HW on NG+ and trust me, you will feel the difference after the game spawn 3 monster + on you each 3 quests or so.
    Well it seems like a weird thing to complain about a lack of combat in one expansion and then go to the next one and complain about that too. I for one never complain about a lack of combat or how many cutscenes there are because I have a working memory that I base my purchase decisions off of. I didn't expect healers to get any more complex either and hey, look, they didn't. Man it's great being right, because the devs are actually pretty consistent in their ideology. If only other people could pick up on it.
    (0)

  2. #2
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by hydralus View Post
    Well it seems like a weird thing to complain about a lack of combat in one expansion and then go to the next one and complain about that too. I for one never complain about a lack of combat or how many cutscenes there are because I have a working memory that I base my purchase decisions off of.
    It weird to tell someone that they shouldn't complain cause of a lack of change, with the reason that ''it was like that in the last xpac'' while my initial complain is about how they CHANGED something. Dang my friend should stop playing this game. He didn't like the TP bar when we started back in ARR, Guess he should have uninstalled the game since obviously it will stay in all future xpac....

    Quote Originally Posted by hydralus View Post
    I had no idea people consider killing 3 random monsters that die in less than 30 seconds compelling combat gameplay.
    It not that much compelling but it let me, you know, fight monster and use my jobs skill in a mmorpg. It also give a short break to digest the last bit of the story given to the player....It also better than adding 3 cutscene of talking to other character who have nothing much to say so they will just yap about generic stuff and remind me of what happen in the last cutscene that ive seen 30 sec ago, cause they expect that the player is watching some subway surfer gameplay or family guy clips on the side idk.
    (5)