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  1. #1
    Player
    Gortys's Avatar
    Join Date
    Oct 2020
    Posts
    147
    Character
    Zirnseng Ladaku
    World
    Excalibur
    Main Class
    Samurai Lv 53
    Quote Originally Posted by Tunda View Post
    this design is just an example but it keeps player coming and actually want to play the game after finishing story + content.

    please let me know your opinion
    Just sounds like a version of WoW's gear system, but with fates and hunts instead of M+ and raids. People are just going to grind for whatever is meta so these type of gearing systems are an illusion of choice.
    (10)
    Last edited by Gortys; 07-11-2024 at 11:26 PM.

  2. #2
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Gortys View Post
    Just sounds like a version of WoW's gear system, but with fates and hunts instead of M+ and raids. People are just going to grind for whatever is meta so these type of gearing systems are an illusion of choice.
    I didn't play WoW before and I don't know their systems..
    I play other RPG games and other PvE genres,

    I have seen games Like monster hunter which is implementing this system and it is very successful,
    If there is a problem of "Illusion of choice" then it is implementation problem
    (3)

  3. #3
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Gortys View Post
    People are just going to grind for whatever is meta so these type of gearing systems are an illusion of choice.
    It depends. In GW2 and FFXI, there are different metas for different roles for different content. And experimenting with them is fun.

    Also, like, illusions are fun. Do you not like illusions? It's a video game, it's all illusory. It's just electrons.
    (6)

  4. #4
    Player
    Xellith's Avatar
    Join Date
    Jul 2011
    Posts
    86
    Character
    Zellith Shivaan
    World
    Phoenix
    Main Class
    Samurai Lv 100
    Quote Originally Posted by koko-on-da-forumz View Post
    It depends. In GW2 and FFXI, there are different metas for different roles for different content. And experimenting with them is fun.

    Also, like, illusions are fun. Do you not like illusions? It's a video game, it's all illusory. It's just electrons.
    Honestly I was originally hoping that 1.0 would be XI 2.0 but yeah. I guess we are stuck with what we have?
    (1)

  5. #5
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Xellith View Post
    Honestly I was originally hoping that 1.0 would be XI 2.0 but yeah. I guess we are stuck with what we have?
    I've been thinking about this a lot, but modern MMOs experienced a harsh divergent evolution from classic MMOs like that.

    FFXIV and WoW evolved to optimize themselves for instanced endgame raiding.

    GW2 evolved to optimize a sense of exploration, progression, individuality, and a living world.

    Hit me up, play with me some time
    (1)