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  1. #1
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Sequora View Post
    Right? It has a damage up (NIN, RPR, MNK all have), and a shield. RPR has an AoE heal, MNK has increased healing.
    Then you compare it to SMN and RDM. SMN/RDM both has buffs that are the same as Picto, SMN new heal is the same pretty much as picto's heal, and RDM has a magic reduction ability which is kinda like having a shield. The only thing they have that picto doesn't is the rez. So if Pico can't do the same dps as a nonSAM/VPR Melee but also doesn't have a rez then it has no place in parties. There is nothing it brings that other jobs don't have already. I don't understand why that is so hard to understand for some ppl. I feel ppl are just threatened by the idea of a non-BLM caster doing similar numbers as a melee. At this point why even add another caster...seems no one wants to change things up and just have the same meta teams as always.
    (1)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,528
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MrJPtheAssassin View Post
    Then you compare it to SMN and RDM. SMN/RDM both has buffs that are the same as Picto, SMN new heal is the same pretty much as picto's heal, and RDM has a magic reduction ability which is kinda like having a shield. The only thing they have that picto doesn't is the rez. So if Pico can't do the same dps as a nonSAM/VPR Melee but also doesn't have a rez then it has no place in parties. There is nothing it brings that other jobs don't have already. I don't understand why that is so hard to understand for some ppl. I feel ppl are just threatened by the idea of a non-BLM caster doing similar numbers as a melee. At this point why even add another caster...seems no one wants to change things up and just have the same meta teams as always.
    I feel like people in EW got way too comfortable having the melee be stronger just……..because. Take something like P7, the melee in that fight are literally just playing physical ranged as it’s almost impossible to not be in her hitbox (1, 6, 8, 9, 10 and 12 weren’t much better and vali is similar this expansion) while doing 15% more damage than the physical ranged who are getting taxed for their free uptime with it actually being of no benefit

    Melee are designed to do 10% more damage but then have to fight for more than 90% uptime, so their ceiling is higher but they don’t get it by default

    PCT 100% should be doing melee damage
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #3
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Well fingers crossed that the balance team doesn’t think we need nerfs based on their post about 7.01 and 7.05. Truthfully I’m glad for the change to aetherhues as I hate when people abuse systems for optimization.

    BLM will hopefully have higher aDPS with PCT dealing similar rDPS.
    (0)