Quote Originally Posted by darkghost38 View Post
I don't know if this has been already said before but stop it with the stealth already, it was bad in endwalker and is bad in Dawntrail, this is not a stealth game, nobody plays this game for the stealth and it doesn't matter how much you improve it is never going to be good, the quests are annoying and tedious. If you are going to keep those quests then stop forcing them on us in the MSQ and the aether current quests.
IMO, the problem is it doesn't feel like a "stealth" event, it feels like a "follow behind" as opposed to "lead a NPC around like a lost puppy", while I don't really care for either of these, I think the implementation just isn't very good for both.

For "X NPC is now following you", please, no more instructions about how to find them if you lose them. Put that in the journal log, cause it's making me click several times while I roll my eyes at seeing the instructions for the nth time. For the Stealth, actually make it more fun please. Like carry a box or a shrub or something to hide in. Most of these sequences feel like "follow behind just outside the white glow" now, and seem to serve no actual purpose but to make you slowly walk to the next area.

I am a believer in the "don't mix genres" . I want to play a MMORPG that has a good story. I don't want to have to suddenly play a no-stakes minigame that suddenly slows the pace down.