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Tag: quest design

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  1. Auto start important quests

    Started by MicahZerrshia‎, 02-12-2025 12:12 AM
    new player experience, qol feature, quest design
    by MicahZerrshia  Go to last post
  2. FFXIV And Quest Design

    Started by Balmung_Griffin‎, 08-24-2024 12:54 AM
    2 Pages
    1 2
    chocobo, companion, connected systems, quest, quest design
    by Morphiana  Go to last post
  3. Stop it with the forced stealth

    Started by darkghost38‎, 07-06-2024 04:56 PM
    4 Pages
    1 2 3 ... 4
    mechanics, msq, msq. questing., quest design
    by Cerbolt  Go to last post
  4. Why does NG+ not award experience?

    Started by Nadda‎, 01-29-2024 09:19 AM
    experience points, new game mode, new game plus, quest design
    by Jojoya  Go to last post
  5. by Khiel  Go to last post
  6. Archon Mark (Somewhat EW spoilery suggestion)

    Started by viola_vilgrantz‎, 06-16-2022 04:57 AM
    additions, cosmetic, quest design, suggestion & improvement
    by Voxilia  Go to last post
  7. A New Path of Resistance - Needs updating

    Started by Hershums‎, 04-28-2022 10:25 PM
    bozja, delubrum reginae, palace of the dead, quest design
    by Stepjam  Go to last post
  8. In game special quest request

    Started by InkedBlondie‎, 07-18-2020 05:29 AM
    devs, help me guys, proposal, quest design, wedding
    by ItMe  Go to last post
  9. Making GIL via questing instead of selling

    Started by LoveFF‎, 05-29-2018 02:24 AM
    2 Pages
    1 2
    gil making, quest design
    by ManuelBravo  Go to last post
  10. Suggestion for game: Player-made quests/events

    Started by DrakvaGaelicos‎, 04-13-2017 11:26 AM
    2 Pages
    1 2
    community event, player event, player generated content, quest, quest design
    by Jetstream_Fox  Go to last post
  11. Can we have an option to turn off the Echo Buff?

    Started by Windi‎, 08-13-2016 02:55 AM
    battle, echo buff, menu, quest, quest design
    by bounddreamer  Go to last post
  12. Relic dungeon drop rates still too low

    Started by Catwho‎, 07-03-2015 01:05 AM
    2 Pages
    1 2
    dungeon, nexus, quest, quest design, relic
    by Fawkes  Go to last post
  13. Quest turn-in time issue

    Started by Colvin‎, 07-16-2014 12:45 AM
    alexandrite map, daily reset, development prioritities, lock outs, quest design
    by Colvin  Go to last post
  14. An Idea I had, Free Company Quests.

    Started by Derun‎, 05-08-2014 01:11 AM
    free companies, ideas, quest design
    by A_Magical_Unicorn_Rider  Go to last post
  15. On open gameplay and organic quest design.

    Started by Gramul‎, 03-07-2014 01:30 AM
    2 Pages
    1 2
    game design, lore centric content, open world, organic quests, quest design
    by Skies  Go to last post
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