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  1. #1
    Player
    Medved's Avatar
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    Apr 2012
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    Character
    Med Ved
    World
    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by Zaaku View Post
    You know what this belly aching is actually beginning to piss me off. When I came to FFXI when I finally hit cap on my first job and struggled through all my missions and attained my goals through diligence and due effort I felt amazing after each victory but there was something that stood in my way.

    CoP

    My linkshell had a group going through and they were already a good two weeks ahead of me. Said they could get me in the next round but I didn't want that. So you know what I did? I shouted. I didn't /shout CoP [Can I have it?] {Please invite}

    I looked up my fights. I did my research. I bought my overpriced 1 time use items. I put together the party. I preped them and then I tanked my way through CoP. (Which I later did on PUP which is wayyyy more fun)

    It took me 3 weeks to go through that stubborn bastard and I did 90% of the work myself. So don't even START with this 'poor me it is too hard to find PT's to do stuff with'. Deal with it. Better yet actually deal with it. Instead of waiting around endlessly in town go out and BUILD your PT and GET it DONE. If you think getting invited to a PT for an event and completing it is good. Just wait until you LEAD it. It is like find a $20 bill in your back pocket a hundred times in a row. FFXIV will never be as hard as CoP which saddens me a great deal. That also means that any content we'll have in the future will be a fraction of the difficulty of going through CoP and I crawed my way to victory on that. You can too.


    So any hardships you're having getting a PT together for a single fight that you never have to do again. You don't have my sympathies. Time and time again I have found that it is lack of assertiveness rather then lack of available PT's that leads to you not completing your goals. Take the challenge head on and defeat that which stands in your way. Be it a monster or your own nervousness of starting a shout for something you need. This is a MULTI player game. Find other players and USE them.
    I give up.....ever herd about real life ? Thats where the hardships are.....those are video GAMESwhy want a feeling of accomplisment in those...i want to have fun. Goddammit, finishing COP never gave me a raise or standing in the society...running around SEA never got me laid....AND IT NEVER will, its just a game.

    I am sorry, I just don't get the point at all...

    /cheers
    (4)

  2. #2
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    Quote Originally Posted by Medved View Post
    I give up.....ever herd about real life ? Thats where the hardships are.....those are video GAMESwhy want a feeling of accomplisment in those...i want to have fun. Goddammit, finishing COP never gave me a raise or standing in the society...running around SEA never got me laid....AND IT NEVER will, its just a game.

    I am sorry, I just don't get the point at all...

    /cheers
    If you are finding real life that difficult or time consuming. Perhaps and MMO is not the game genre you should be looking into. It is inherent of their design that they suck up time like a 2 gil hooker. What time I do put into an MMO I want to pay dividends in the long run. I mean christ nearly 2 years later and I STILL got a hard on for FFXI. It was THAT good. That is because memories and bonds formed with the other players there were visceral and powerful. Because the challenges we faced were just as difficult. When you overcome adversity it feels GOOD.

    When you log on for a few hours, don't even try to work towards a goal, then suddenly cap out and have nothing to do. It feels BAD.
    (5)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  3. #3
    Player
    Medved's Avatar
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    Apr 2012
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    Character
    Med Ved
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    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by Zaaku View Post
    If you are finding real life that difficult or time consuming. Perhaps and MMO is not the game genre you should be looking into. It is inherent of their design that they suck up time like a 2 gil hooker. What time I do put into an MMO I want to pay dividends in the long run. I mean christ nearly 2 years later and I STILL got a hard on for FFXI. It was THAT good. That is because memories and bonds formed with the other players there were visceral and powerful. Because the challenges we faced were just as difficult. When you overcome adversity it feels GOOD.

    When you log on for a few hours, don't even try to work towards a goal, then suddenly cap out and have nothing to do. It feels BAD.
    I could not disagree more....have you played other MMORPG before saying that ? I can play no problem and grind an RPG. Why would I not be able to do the same in a MMORPG ? The only difference is some teamwork, it does not need to be more painful than having all my teeth removed...your only using FFXI has your example and disregarding everything else out there. But the other game out there are the ones having player influx, while FFXI was dying from poor gaming mechanics.
    (4)

  4. #4
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    Quote Originally Posted by Medved View Post
    I could not disagree more....have you played other MMORPG before saying that ? I can play no problem and grind an RPG. Why would I not be able to do the same in a MMORPG ? The only difference is some teamwork, it does not need to be more painful than having all my teeth removed...your only using FFXI has your example and disregarding everything else out there. But the other game out there are the ones having player influx, while FFXI was dying from poor gaming mechanics.
    FFXI is like 9 years old man. Of course it is dying. In its hay day it was one of the best contenders around. Had it not been for WoW and its out of control success I doubt we'd even been talking about this because FFXIV would have adopted the same difficulty it started out with in FFXI. It is only because every single old white guy who invests in gaming stocks sees the $$$ signs that they whip lash devs into being more like WoW. There are plenty of games out there. Most of them are following the same trend of casualization. Is it so much to ask that ONE doesn't?! Especially if that one is the sequel to a game that is used to torture political prisoners?
    (3)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  5. #5
    Player
    Medved's Avatar
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    Apr 2012
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    Med Ved
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    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by Zaaku View Post
    FFXI is like 9 years old man. Of course it is dying. In its hay day it was one of the best contenders around. Had it not been for WoW and its out of control success I doubt we'd even been talking about this because FFXIV would have adopted the same difficulty it started out with in FFXI. It is only because every single old white guy who invests in gaming stocks sees the $$$ signs that they whip lash devs into being more like WoW. There are plenty of games out there. Most of them are following the same trend of casualization. Is it so much to ask that ONE doesn't?! Especially if that one is the sequel to a game that is used to torture political prisoners?
    I know FFXI was dying for a long time, in general anyway I agree with what you are saying but my point is I guess:

    and to answer in a similar way you did:

    Most of them are following the same trend of casualization. Is it so much to ask that a FF MMORPG game also do! Especially if that one is the sequel to a game that is used to torture political prisoners?

    /cheers lol
    (1)

  6. #6
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    Quote Originally Posted by Medved View Post
    I know FFXI was dying for a long time, in general anyway I agree with what you are saying but my point is I guess:

    and to answer in a similar way you did:

    Most of them are following the same trend of casualization. Is it so much to ask that a FF MMORPG game also do! Especially if that one is the sequel to a game that is used to torture political prisoners?

    /cheers lol
    Yes it kind of is. Final Fantasies are exalted for their Story more then anything else. Toning down what should be, and I hate using this word, epic encounters because it is too hard for people unwilling to find or build a group is going to ruin the game. If this were any other game I'd say fug it and move off but this is a game I actually care about. Hate to see it become a mediocre flash in the pan because they tilted their hats towards people who can't even be arsed to put in a ounce of effort. Those kinds of subscribers tend to be fickle as the wind and will hurt the game in the long run. They will have to resort to stop gap measures like, "FREE MOUNTS FOR RETURNS PLAYERS! REFER A FRIEND AND GET A FREE CAPPED JOB!" to keep their numbers up because they made a hallow gameplay experience.
    (3)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  7. #7
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    Quote Originally Posted by Medved View Post
    I know FFXI was dying for a long time, in general anyway I agree with what you are saying but my point is I guess:

    and to answer in a similar way you did:

    Most of them are following the same trend of casualization. Is it so much to ask that a FF MMORPG game also do! Especially if that one is the sequel to a game that is used to torture political prisoners?

    /cheers lol
    Is it so much to ask for to have FF remain true to its roots? Is it so much to ask for to have a non-casual MMORPG on the market?

    Yes, I'd rather go back and play FFXI, and make Aion, BnS, or Queen's Blade my "casual" MMORPG choice. But I can't, Abyssea screwed it up for me.
    (3)

  8. #8
    Player
    Cendres's Avatar
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    Mar 2011
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    Gridania
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    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Dragon View Post
    Is it so much to ask for to have FF remain true to its roots? Is it so much to ask for to have a non-casual MMORPG on the market?

    Yes, I'd rather go back and play FFXI, and make Aion, BnS, or Queen's Blade my "casual" MMORPG choice. But I can't, Abyssea screwed it up for me.
    Go ahead for the love of Pete. People still play Eq1, you want to ruin your entire game because of one expansion? Abandon it and try to mold the casual one, and yes actually FFXIV is supposed to be a more casual oriented FF Online, it never was intended to replace FFXI.

    Instead of moaning here, why do you not go back to FFXI and moan there where you actually want to be? Where maybe they'll listen to you and release content you'll be happy to grind through? But no of course not, let's do like all the disastisfied players (WoW I'm looking at you) not happy with their current content, go to another MMO and whine on their forums on how much it's not like that other MMO they used to play and love but chose to abandon instead of continuing to support that and give those devs this feedback that actually belongs there and not to the new MMO with a whole other vision and purpose.....

    /phew *wipes brow*
    (8)
    Last edited by Cendres; 04-20-2012 at 08:28 AM. Reason: caps removal, no need lol.

  9. #9
    Player
    Medved's Avatar
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    Med Ved
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    Sargatanas
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    Gladiator Lv 50
    Feels to me like some of you guys, no offense, are brainwashing yourselves that why you lost so much time and achieve so little in term of gears, goals in FFXI was because it was meant this way and was OK and should be consedired and achievement and a fulfilling experience: I SURVIDED FFXI !

    Sorry, that was because the game had so much flawed game mechanics problem that it relayed to the second plan the nice background,stories and ideas of FFXI, and replaced it with having to fight against the game itself to achieve something and took it away from the main goal: make it a game you can log in constantly and enjoy new content and share it with others, that you cannot do alone on your game system offline.

    Never was it question of being a TIME 2 gil sucking whore AND worst than being beaten up with your keyboard on the head everytime you log in to call it a MMORPG...
    (4)

  10. #10
    Player
    Duelle's Avatar
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    Mar 2011
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    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Medved View Post
    Feels to me like some of you guys, no offense, are brainwashing yourselves that why you lost so much time and achieve so little in term of gear, goals in FFXI was because it was meant this way and was OK and should be consedired and achievement and a fulfilling experience: I SURVIDED FFXI !
    The official term is rationalization. I used to have a friend who kept telling me how XI's classes were perfectly balanced. I'm starting to think it was a way to rationalize the way his favorite job (summoner) was treated throughout the game's history. I can think of a couple of more offensive comparisons, but that one is enough, IMO.
    Is it so much to ask that ONE doesn't?! Especially if that one is the sequel to a game that is used to torture political prisoners?
    I'd say it is. Not to antagonize you, but for the same reason I say it is impossible for an Elder Scrolls MMORPG or Fallout MMORPG to be made in this day and age. The current market does not have room for a sandbox MMO because it isn't a safe investment and it's a niche market.

    Likewise, old EQ/korean MMO timesinks don't have much of a place now. Action games, RPGs, shooters, hell even exercise and dancing games have taken that turn. MMOs is for the most part just following the trend. And again, had it not been WoW, it would have been another game.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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