Quote Originally Posted by Turtledeluxe View Post
Well it's time for the dev team to prove what they say and make speedy adjustments since there is clear and obvious consensus with particular elements of the rework that no one asked for.
This isn't my first rodeo with issues like this- while DT BLM is literally the worst state I've seen BLM be in, in terms of gameplay, BLM also had severe issues in 4.0 (and, to a lesser extent, 3.0). In both of those situations, the issue were that the timers were too short (AF was originally 10s). In both cases, issues were addressed on the .05 patch. I'd honestly brace myself to endure this for a couple of months.