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  1. #1
    Player
    ryouma17's Avatar
    Join Date
    Aug 2012
    Posts
    910
    Character
    Haven Belle
    World
    Excalibur
    Main Class
    Summoner Lv 100
    looking at blackmage changes i dont see what the big deal is seems fine to me why was everyone crying again?
    (1)

  2. #2
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,910
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ryouma17 View Post
    looking at blackmage changes i dont see what the big deal is seems fine to me why was everyone crying again?
    1. You're forced to use 6 fire 4's to get flare star, there were instances of early despair being useful.
    2. You have to use ice spells during ice phase, where sometimes you would want to use a xenoglossy/thunder, get back to fire early, to finish off a boss where the three ice hearts aren't needed or if the boss is going up for a mech, so you cant target them.
    3. Removes non-standard play. I don't mind this is gone personally, but others enjoyed nonstandard blm.
    4. Thunder changes you can't apply two thunders easily to a double target situation.
    5. No more Ice paradox for movement.

    all these changes makes black mage more clunky and less flexible.

    people are going to be upset about job changes and leave feedback, you may not understand it but I think i will listen to the black mage players why they didn't like the changes (or liked them) on this one.
    (23)
    Last edited by Rithy255; 06-27-2024 at 07:32 PM.

  3. #3
    Player
    ryouma17's Avatar
    Join Date
    Aug 2012
    Posts
    910
    Character
    Haven Belle
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Rithy255 View Post
    I think i will listen to the black mage players why they didn't like the changes (or liked them) on this one.
    iam a blackmage player and i like the new changes, ice actually has a use now other then to regen mana while you cast thunder
    (1)

  4. #4
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,910
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ryouma17 View Post
    iam a blackmage player and i like the new changes, ice actually has a use now other then to regen mana while you cast thunder
    Then i hope you enjoy the changes, I'm not saying ur opinions are invalid but you describe peoples issues with the changes as "crying".

    I showed u why some players dislike it.
    (8)

  5. #5
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,319
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rithy255 View Post
    Then i hope you enjoy the changes, I'm not saying ur opinions are invalid but you describe peoples issues with the changes as "crying".

    I showed u why some players dislike it.
    I wouldn't worry about them much. they're a constant contrarian who plays every job apparently and thinks every job change is good
    (1)

  6. #6
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Rithy255 View Post
    1. You're forced to use 6 fire 4's to get flare star, there were instances of early despair being useful.
    2. You have to use ice spells during ice phase, where sometimes you would want to use a xenoglossy/thunder, get back to fire early, to finish off a boss where the three ice hearts aren't needed or if the boss is going up for a mech, so you cant target them.
    3. Removes non-standard play. I don't mind this is gone personally, but others enjoyed nonstandard blm.
    4. Thunder changes you can't apply two thunders easily to a double target situation.
    5. No more Ice paradox for movement.

    all these changes makes black mage more clunky and less flexible.

    people are going to be upset about job changes and leave feedback, you may not understand it but I think i will listen to the black mage players why they didn't like the changes (or liked them) on this one.
    There's also the fact that, going by the posted info in the job guide, Picto has the highest caster dps with a side of very good utility (offensive and defensive). You might want SMN for the rez, but it's likely either one or the other.
    Years pass, and we keep coming back to caster balance disaster. 4.0, 4.4, 5.0, 5.2, 5.5, 6.0, 6.2... I'm really getting tired of them incrementally fixing the disaster that's the balance of this role to nuke it every few patches.
    (3)

  7. #7
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Galvuu View Post
    There's also the fact that, going by the posted info in the job guide, Picto has the highest caster dps with a side of very good utility (offensive and defensive). You might want SMN for the rez, but it's likely either one or the other.
    Years pass, and we keep coming back to caster balance disaster. 4.0, 4.4, 5.0, 5.2, 5.5, 6.0, 6.2... I'm really getting tired of them incrementally fixing the disaster that's the balance of this role to nuke it every few patches.
    No picto will have less adps than BLM, and probably also less rDPS (as he have defensive tools)
    (0)

  8. #8
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,569
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    No picto will have less adps than BLM, and probably also less rDPS (as he have defensive tools)
    Balance has done the maths on PCT’s potencies and it exceeds BLM before you consider starry muse raid buff and before you consider PCT is also better at putting stuff inside raid buffs

    So PCT does like 3% more aDPS, like 10% more rDPS and has better utility

    PCT either needs to be nerfed or BLM buffed
    (12)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #9
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Balance has done the maths on PCT’s potencies and it exceeds BLM before you consider starry muse raid buff and before you consider PCT is also better at putting stuff inside raid buffs

    So PCT does like 3% more aDPS, like 10% more rDPS and has better utility

    PCT either needs to be nerfed or BLM buffed
    oh well, I guess I overestimated Square then
    (2)

  10. #10
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    795
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ryouma17 View Post
    looking at blackmage changes i dont see what the big deal is seems fine to me why was everyone crying again?
    People don't like playing a class the way the devs intended it to be played. They're naturally mad when the devs force you to play it the way it's intended to be played. This sounds dismissive, but it's surprisingly precise since a lot of players conflated the classes identity with the ability to play the class in ways the devs didn't intend it to be played.

    That said, it does add some problems. The class still has a catastrophic failure scenario because of timers, transpose-firestarter is still available to the class, umbral ice is vestigial at best, manafont despite being upgraded is actually worse now in that it only saves you exactly 3 GCDs (bliz 3, bliz 4, fire 3) without umbral soul or regen ticks, the class will suffer in dungeons below 76. Frankly I'd be surprised if the class didn't get a mid-expansion rework at this point. And oh, thunder having a DoT oddly is becoming substantially worse for the class due to timers and the high cost of failure. Would surprisingly make more sense to simply not be a DoT, but then the rotation would get incredibly long so it's not all good.

    The devs are quoted as saying they wanted to make the class easier to understand and play (baseline level,) and didn't even bother touching the very thing that makes the class difficult to play, the timers.



    Also, we now have proof the devs acknowledge scathe exists. WHY THE HECK IS IT STILL IN ITS GARBAGE ARR STATE?!
    (10)
    Last edited by Taranok; 06-27-2024 at 09:50 PM.

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