looking at blackmage changes i dont see what the big deal is seems fine to me why was everyone crying again?
looking at blackmage changes i dont see what the big deal is seems fine to me why was everyone crying again?
1. You're forced to use 6 fire 4's to get flare star, there were instances of early despair being useful.
2. You have to use ice spells during ice phase, where sometimes you would want to use a xenoglossy/thunder, get back to fire early, to finish off a boss where the three ice hearts aren't needed or if the boss is going up for a mech, so you cant target them.
3. Removes non-standard play. I don't mind this is gone personally, but others enjoyed nonstandard blm.
4. Thunder changes you can't apply two thunders easily to a double target situation.
5. No more Ice paradox for movement.
all these changes makes black mage more clunky and less flexible.
people are going to be upset about job changes and leave feedback, you may not understand it but I think i will listen to the black mage players why they didn't like the changes (or liked them) on this one.
Last edited by Rithy255; 06-27-2024 at 07:32 PM.
Then i hope you enjoy the changes, I'm not saying ur opinions are invalid but you describe peoples issues with the changes as "crying".
I showed u why some players dislike it.
I wouldn't worry about them much. they're a constant contrarian who plays every job apparently and thinks every job change is good
There's also the fact that, going by the posted info in the job guide, Picto has the highest caster dps with a side of very good utility (offensive and defensive). You might want SMN for the rez, but it's likely either one or the other.1. You're forced to use 6 fire 4's to get flare star, there were instances of early despair being useful.
2. You have to use ice spells during ice phase, where sometimes you would want to use a xenoglossy/thunder, get back to fire early, to finish off a boss where the three ice hearts aren't needed or if the boss is going up for a mech, so you cant target them.
3. Removes non-standard play. I don't mind this is gone personally, but others enjoyed nonstandard blm.
4. Thunder changes you can't apply two thunders easily to a double target situation.
5. No more Ice paradox for movement.
all these changes makes black mage more clunky and less flexible.
people are going to be upset about job changes and leave feedback, you may not understand it but I think i will listen to the black mage players why they didn't like the changes (or liked them) on this one.
Years pass, and we keep coming back to caster balance disaster. 4.0, 4.4, 5.0, 5.2, 5.5, 6.0, 6.2... I'm really getting tired of them incrementally fixing the disaster that's the balance of this role to nuke it every few patches.
No picto will have less adps than BLM, and probably also less rDPS (as he have defensive tools)There's also the fact that, going by the posted info in the job guide, Picto has the highest caster dps with a side of very good utility (offensive and defensive). You might want SMN for the rez, but it's likely either one or the other.
Years pass, and we keep coming back to caster balance disaster. 4.0, 4.4, 5.0, 5.2, 5.5, 6.0, 6.2... I'm really getting tired of them incrementally fixing the disaster that's the balance of this role to nuke it every few patches.
Balance has done the maths on PCT’s potencies and it exceeds BLM before you consider starry muse raid buff and before you consider PCT is also better at putting stuff inside raid buffs
So PCT does like 3% more aDPS, like 10% more rDPS and has better utility
PCT either needs to be nerfed or BLM buffed
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
oh well, I guess I overestimated Square thenBalance has done the maths on PCT’s potencies and it exceeds BLM before you consider starry muse raid buff and before you consider PCT is also better at putting stuff inside raid buffs
So PCT does like 3% more aDPS, like 10% more rDPS and has better utility
PCT either needs to be nerfed or BLM buffed
People don't like playing a class the way the devs intended it to be played. They're naturally mad when the devs force you to play it the way it's intended to be played. This sounds dismissive, but it's surprisingly precise since a lot of players conflated the classes identity with the ability to play the class in ways the devs didn't intend it to be played.
That said, it does add some problems. The class still has a catastrophic failure scenario because of timers, transpose-firestarter is still available to the class, umbral ice is vestigial at best, manafont despite being upgraded is actually worse now in that it only saves you exactly 3 GCDs (bliz 3, bliz 4, fire 3) without umbral soul or regen ticks, the class will suffer in dungeons below 76. Frankly I'd be surprised if the class didn't get a mid-expansion rework at this point. And oh, thunder having a DoT oddly is becoming substantially worse for the class due to timers and the high cost of failure. Would surprisingly make more sense to simply not be a DoT, but then the rotation would get incredibly long so it's not all good.
The devs are quoted as saying they wanted to make the class easier to understand and play (baseline level,) and didn't even bother touching the very thing that makes the class difficult to play, the timers.
Also, we now have proof the devs acknowledge scathe exists. WHY THE HECK IS IT STILL IN ITS GARBAGE ARR STATE?!
Last edited by Taranok; 06-27-2024 at 09:50 PM.
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