He's a healer striker, is probably upset they didn't get nerfed into the ground
Pictomancer's skills seem similar to RDM in pvp (minus the melee part), perhaps I'll try it just for that.
As someone that has played DRK since Heavensward, trust me we're well used to it at this point that DRK gets bad changes/no changes. It's been 3 back to back expansions where DRK kinda got the short end of the stick.
Last edited by TheCount; 06-27-2024 at 08:14 PM.
Hmm I guess they're sticking to Suiton dealing fire damage when it's clearly a wind attack but ok , so weird
Looking at the changes to AST... Umbral Draw is entirely useless because of Lady ofWasted CardsCrowns, and now that Astrodyne would no longer be RNG it's removed. And aside from Malefic, their only other attacks are Earthly Star on a 60s CD, Lord of Crowns on a 60s CD and a new attack Oracle on a 120s CD.
There's also the fact that, going by the posted info in the job guide, Picto has the highest caster dps with a side of very good utility (offensive and defensive). You might want SMN for the rez, but it's likely either one or the other.1. You're forced to use 6 fire 4's to get flare star, there were instances of early despair being useful.
2. You have to use ice spells during ice phase, where sometimes you would want to use a xenoglossy/thunder, get back to fire early, to finish off a boss where the three ice hearts aren't needed or if the boss is going up for a mech, so you cant target them.
3. Removes non-standard play. I don't mind this is gone personally, but others enjoyed nonstandard blm.
4. Thunder changes you can't apply two thunders easily to a double target situation.
5. No more Ice paradox for movement.
all these changes makes black mage more clunky and less flexible.
people are going to be upset about job changes and leave feedback, you may not understand it but I think i will listen to the black mage players why they didn't like the changes (or liked them) on this one.
Years pass, and we keep coming back to caster balance disaster. 4.0, 4.4, 5.0, 5.2, 5.5, 6.0, 6.2... I'm really getting tired of them incrementally fixing the disaster that's the balance of this role to nuke it every few patches.
I mean I'm more disappointed with the fact they refuse to touch Shield bash or cover and refuse to give us new skills because of those abilities taking up hotbar space, it's sad to still see that they keep abilities that will be a excuse to why PLD can't have more buttons but also do nothing with them.
I think Tanks all need a massive overhaul but this isn't anything new from what I want.
Can anyone translate this:
"[Date & Time]
Jun. 26, 2024 2:00 a.m. to Jun. 28, 2024 2:00 a.m. (PDT)
* Completion time is subject to change.
(This maintenance will not end before the scheduled ending time.)"
Vive la résistance!
Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.
Je m'habille comme une reine, je frappe comme une mule.
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