Last edited by Evergrey; 06-27-2024 at 06:38 PM.
Ty, i was arguing about that, Have a great day!![]()
Last edited by VictorSpoils; 06-27-2024 at 10:59 PM.
looking at blackmage changes i dont see what the big deal is seems fine to me why was everyone crying again?
1. You're forced to use 6 fire 4's to get flare star, there were instances of early despair being useful.
2. You have to use ice spells during ice phase, where sometimes you would want to use a xenoglossy/thunder, get back to fire early, to finish off a boss where the three ice hearts aren't needed or if the boss is going up for a mech, so you cant target them.
3. Removes non-standard play. I don't mind this is gone personally, but others enjoyed nonstandard blm.
4. Thunder changes you can't apply two thunders easily to a double target situation.
5. No more Ice paradox for movement.
all these changes makes black mage more clunky and less flexible.
people are going to be upset about job changes and leave feedback, you may not understand it but I think i will listen to the black mage players why they didn't like the changes (or liked them) on this one.
Last edited by Rithy255; 06-27-2024 at 07:32 PM.
Then i hope you enjoy the changes, I'm not saying ur opinions are invalid but you describe peoples issues with the changes as "crying".
I showed u why some players dislike it.
I wouldn't worry about them much. they're a constant contrarian who plays every job apparently and thinks every job change is good
There's also the fact that, going by the posted info in the job guide, Picto has the highest caster dps with a side of very good utility (offensive and defensive). You might want SMN for the rez, but it's likely either one or the other.1. You're forced to use 6 fire 4's to get flare star, there were instances of early despair being useful.
2. You have to use ice spells during ice phase, where sometimes you would want to use a xenoglossy/thunder, get back to fire early, to finish off a boss where the three ice hearts aren't needed or if the boss is going up for a mech, so you cant target them.
3. Removes non-standard play. I don't mind this is gone personally, but others enjoyed nonstandard blm.
4. Thunder changes you can't apply two thunders easily to a double target situation.
5. No more Ice paradox for movement.
all these changes makes black mage more clunky and less flexible.
people are going to be upset about job changes and leave feedback, you may not understand it but I think i will listen to the black mage players why they didn't like the changes (or liked them) on this one.
Years pass, and we keep coming back to caster balance disaster. 4.0, 4.4, 5.0, 5.2, 5.5, 6.0, 6.2... I'm really getting tired of them incrementally fixing the disaster that's the balance of this role to nuke it every few patches.
No picto will have less adps than BLM, and probably also less rDPS (as he have defensive tools)There's also the fact that, going by the posted info in the job guide, Picto has the highest caster dps with a side of very good utility (offensive and defensive). You might want SMN for the rez, but it's likely either one or the other.
Years pass, and we keep coming back to caster balance disaster. 4.0, 4.4, 5.0, 5.2, 5.5, 6.0, 6.2... I'm really getting tired of them incrementally fixing the disaster that's the balance of this role to nuke it every few patches.
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