No, not at all. Extreme trials savage raids and ultimates have all become more complex and difficult across the board. I have always maintained that the normal level content in this game should be easy. It's the purpose it serves. If all levels of content are complex and difficult then the player who wants a stress free experience literally has nothing in the battle systems to engage in in terms of group content.
If they make job design too complex, then even in normal group content that entire demographic is left feeling like they don't belong in this game. What is wrong with difficulty being found in the difficult parts of the game? Why should EVERYONE be subject to difficulty because you are unwilling to engage in harder content for whatever personal reasons you have? If you want to experience difficulty, it is waiting for you.
I have cleared uwu 3 times within about 2-3 weeks of stepping into the duty for the first time ever. All through party finder on my own schedule. I am not a good player, I was determined to learn the encounter and I did. There is nothing stopping you from doing the same. There is no time commitment or social requirement. You just start joining groups at your prog level and get it done over as much time as it takes you. Or you can complain about the Devs not listening to your complaints forever while you remain terminally discontent with the game because they won't ruin the true casual player's experience so you can have some kind of challenge without ever having to engage with the difficult parts of the game.