It's a satirical post but do you really think everyone wants complex input strings in a video game? Look at how popular games like elden ring are and most people only use R1 to attack.
Believe it or not, a lot of people prefer to focus on the encounter and don't like their rotation to be extremely demanding. Look at how popular WoW is. The rotations in that game are way simpler and way more freeform than anything in FFXIV. Look at the popularity of classic WoW. Mages literally only cast one spell(frostbolt) for the majority of content.
I'm starting to think that a lot of people complaining just don't enjoy the game they play. It's weird too because you want every single job to pander to your own preferences. Do you think the experience of people who prefer more simplistic job design don't deserve consideration? Your main job is reaper and you're complaining about a lack of complexity. Why not try maining black mage? Why not play pictomancer when it comes out? Why not ninja? Why the simplest melee job in the game?
"It's hard for me to think their MO is anything but trolling."
"I’d like to think the fact we have such trolls in my dumpster fire of a thread just means we’ve actually highlighted a real issue."
I'm not a contrarian though I just enjoy the current direction of the game design. I disagree with what is being posted on the forums, but that doesn't make me a contrarian.
Dragoon lost a clunky mechanic that felt bad to manage and made the dungeon experience horrible. Smn is arguably the only option available for people who want simple job design in this entire game. I think it is good for more options to open up for people who don't want complexity. If you want complexity, there are plenty of jobs and one more coming in around a week. This game has WAY more options available for people who want complex job design than it does for people who want simple job design.