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  1. #21
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HighlanderClone View Post
    "Play how we want you to."

    In other games developers are delighted when players find creative solutions to puzzles the developers lay out. And in single player games sometimes they even cheer for exploits in speedruns.

    In this game, if you so much as dare to do anything that gives you a 1% damage boost the devs don't expect, which impacts literally no one other than the 0.1% of the playerbase who needs to clear Savage week 1, and where the impact is so mild that players don't even factor in that MNK can do optimal drift or that BLM can do opti nonstandard lines when deciding what comp to use for prog, you WILL get neutered because you don't fit into the dev's vision.
    I don't think they hate it when players find different tech or ways to play beyond their desires.

    They just know it'd be easier on them with less variables (until 8.0 or whenever they want to diversify the jobs)

    And balance is much easier to deal with when the job has less tech gaps.
    (They really are stuck on their desires or want for all jobs being equal. Which by itself is fine. but they also have to balance fun, and high end gameplay. Which is what they actually care about. Not normal/story/side dungeons. as much as healers think that's a valid point to strike about)

    Hopefully they find out that some of the changed are better reverted. so it tides folk over til when they actually improve the system.

    [Perfection or Fun being delayed for now, basically]
    (0)

  2. #22
    Player
    kidknee's Avatar
    Join Date
    Jul 2021
    Posts
    46
    Character
    Doomsayer Kikoo
    World
    Tonberry
    Main Class
    Thaumaturge Lv 100

    BLM didnt have to be changed

    First of all , i would like to know whose feedback did they listen to, to make the BLM changes. Certainly not the majority of BLM players.
    Or did they just play it themselves and figure this would "enhance" the BLM just by themselves.
    We have 3 other casters now. Easy rotation (SMN), slightly okay rotation(RDM) , and gigabrain rotation (BLM). Why streamline BLM. Who did they even listen to.
    Guess its going to be near impossible for BLM to do ultimate content now, with a lack of flexibility.
    (4)

  3. #23
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Theoretically, without adjustments, the changes to BLM are going to lower its DPS performance and alienate casuals by moving into a less flexible and more punishing rotation. I expect several adjustments will be made presuming the rotation results how I think it will under different circumstances.
    (3)

  4. #24
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by GTK0HLK View Post
    I don't think they hate it when players find different tech or ways to play beyond their desires.

    They just know it'd be easier on them with less variables (until 8.0 or whenever they want to diversify the jobs)

    And balance is much easier to deal with when the job has less tech gaps.
    (They really are stuck on their desires or want for all jobs being equal. Which by itself is fine. but they also have to balance fun, and high end gameplay. Which is what they actually care about. Not normal/story/side dungeons. as much as healers think that's a valid point to strike about)

    Hopefully they find out that some of the changed are better reverted. so it tides folk over til when they actually improve the system.

    [Perfection or Fun being delayed for now, basically]
    I mean <2% DPS difference that only a handful of people will ever pursue after progression, and almost never during progression (other than simple lines like transpose f3p) is something that did not require any neutering.
    (2)

  5. #25
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,912
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Probaly not enough players are using BLM in endgame content, so if rotation is too complex for your average player, then I can understand these changes.
    (2)

  6. #26
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by kidknee View Post
    First of all , i would like to know whose feedback did they listen to, to make the BLM changes. Certainly not the majority of BLM players.
    Or did they just play it themselves and figure this would "enhance" the BLM just by themselves.
    We have 3 other casters now. Easy rotation (SMN), slightly okay rotation(RDM) , and gigabrain rotation (BLM). Why streamline BLM. Who did they even listen to.
    Guess its going to be near impossible for BLM to do ultimate content now, with a lack of flexibility.
    I mean - Yoshi is a BLM main afaik lol.
    (0)

  7. #27
    Player
    azaleai's Avatar
    Join Date
    Apr 2024
    Posts
    62
    Character
    Spiced Cider
    World
    Famfrit
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HighlanderClone View Post
    I mean <2% DPS difference that only a handful of people will ever pursue after progression, and almost never during progression (other than simple lines like transpose f3p) is something that did not require any neutering.
    People shouldn't be chasing the 2% DPS increase during prog, but non-standard isn't just a damage tool - it's for movement and speed too. I use prog to figure out where I can mix up my rotation to get the most out of the time the boss is targetable/movement/etc. I do something non-standard basically the whole time the boss is actually targetable in DSR P2&5, and I had to do an N113 when I was progging TOP just to have enough movement for Pantokrator...

    I mostly stick to standard rotation until an encounter requires me to think outside of the box to move/keep uptime/get as many F4s in an active phase because I'm not great at planning my stuff on the fly, I usually just sorta feel out how to do my rotation the more prog pulls we get, but it very much is something I do during prog.

    I'm kind of... standard-with-a-sprinkling-of-non-standard, so I'm not as upset about the changes as some, but I do think the class will lose some of its charm because of it. It's certainly going to lose flexibility.

    I'm mainly just frustrated that when I finally do go back to TOP I'm going to have to go through the stress of figuring out how to do Panto all over again...
    (2)

  8. #28
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    358
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    It's about time BLM got dunked on. The other DPS have been ruined for years.
    (1)

  9. #29
    Player
    Myrany's Avatar
    Join Date
    May 2019
    Posts
    668
    Character
    Myrany Wilzuun
    World
    Zalera
    Main Class
    Miner Lv 87
    Quote Originally Posted by HighlanderClone View Post
    "Play how we want you to."

    In other games developers are delighted when players find creative solutions to puzzles the developers lay out. And in single player games sometimes they even cheer for exploits in speedruns.

    In this game, if you so much as dare to do anything that gives you a 1% damage boost the devs don't expect, which impacts literally no one other than the 0.1% of the playerbase who needs to clear Savage week 1, and where the impact is so mild that players don't even factor in that MNK can do optimal drift or that BLM can do opti nonstandard lines when deciding what comp to use for prog, you WILL get neutered because you don't fit into the dev's vision.
    "Play how you want to" seems to be a dying idea in gaming. I play at least 3 games(And left another where this got really bad) where every time players get creative the Devs kill themselves to make what the players did unworkable. These days it is more "Play how we want you to play."
    (2)

  10. #30
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sesera View Post
    No
    The same never happy forum posters ask for it
    The playerbase doesn't.
    Yeah. I don't play BLM so I can't really attest to the specifics of these changes in particular. But trying to lump 'the playerbase' into one category on just about any topic is over simplifying things.
    (0)

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